Recent content by ilya1502

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    <Update> section limitations

    Thank you, Rob. This information is invaluable.
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    How do I retain VC when converting older aircraft models?

    Yes, it worked. At least, to some extent. I can now see the VC, but the panels a covered by some strange black sheet. I checked the textures, they are all in place. What can be the culprit?
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    How do I retain VC when converting older aircraft models?

    Oh... Okay. It was a bit difficult to guess :) I will look at it in the sim.
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    <Update> section limitations

    Tom, this is interesting. How do I specify the update interval?
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    P3D v4 Old Airfile and P3D

    You should definitely try opening the file with AAM. Besides the possible corruption, that Roy mentioned, I have encountered AIR files protected this way, by adding one invalid record. For some reason, the sim FD engine parses them correctly as does the AAM, but AirEd cannot. AAM is superior to...
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    <Update> section limitations

    That actually crossed my mind, but I was hesitating. Because why then have the <update> tag at all?
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    <Update> section limitations

    Thank you, guys. Still can't master that FSX syntax :(
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    How do I retain VC when converting older aircraft models?

    Thanks, Tom, but it doesn't seem to work for me.
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    <Update> section limitations

    Is it correct that I can only have one per gauge file?
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    How do I retain VC when converting older aircraft models?

    Hello! Not really a scenery design question, but it pertains to MCX. The thing is I'm trying convert an FSX model (earlier converted from FS9) into a P3D4 model. It all goes well, except the VC. It disappears after conversion. The model has no separate MDL for the interior, it's an old-school...
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    Applying ModelDef.xml to the model

    Hi, Arno! Thank you very much for the update!
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    How can I edit animations?

    Partially, yes. At least, it moves smoothly.
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    P3D v4 Dissymmetry of lift - How do you model it?

    So are there any hints? I've read the description in the SDK about all 3 basic models, but it's very scarce. How do I tell which basic model is used?
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    How can I edit animations?

    Unfortunately, it didn't work. The animation has broken completely. Now the needle just jerks into wrong places without any animation. Maybe I did something wrong? I just found the needle in the hierarchy, highlighted it and then selected "Reverse animation"...
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    Applying ModelDef.xml to the model

    Do you mean the one specified in the ModelDefPath in the Options? Just changed some A: variables to L: variables so I could add custom logic to the gauges.
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