Recent content by Kelvin Richardson

  1. K

    GeoimageProcessor Water and Blend Mask Automation Tool

    You're welcome, There was nothing out there for masking large areas or even automating it, it's such a manual process so I decided to develop this tool. So hopefully now people can develop large areas as there should be very little or no effort required to mask as long as shapefile data is...
  2. K

    GeoimageProcessor Water and Blend Mask Automation Tool

    New version is available!! This version has a few more tweaks and optimizations to the code. The tool now purely runs in a shell window so it can remain running in the background. Simplified the appsettings.json file removing some options which are now redundant. Download from link in first...
  3. K

    GeoimageProcessor Water and Blend Mask Automation Tool

    Hi Gary, Sorry again. I thought I had removed that section because the extra files would increase the program size and I was trying to reduce the size. The sample shape files was an idea to give an example but since I do not provide the aerial source imagery they provide little use because...
  4. K

    GeoimageProcessor Water and Blend Mask Automation Tool

    I have one addition to the Readme file but I will post here then release in another version with better instructions. There are also helpful tips in the appsettings.json configuration file which you will use to change configuration settings. The shapefiles folder will contain your shapefile...
  5. K

    P3D v4 My Weather Engine ( free )

    Hi, I'm also following with interest :-)
  6. K

    GeoimageProcessor Water and Blend Mask Automation Tool

    Hi Gary, Sorry, not sure what went wrong but I've posted a new download link. Can you try again?
  7. K

    GeoimageProcessor Water and Blend Mask Automation Tool

    As the title says. Shell tool - Automation of water and blendmasks for FSX and Prepar3d. https://www.fsdeveloper.com/forum/resources/geoimage-shapefiles-to-raster-and-and-bgl-scenery-processor-v3-11.226/ EDIT: I've edited the download link to point to the resource section of FSDeveloper site...
  8. K

    GeoimageProcessor - Water and Blend Mask Automation Tool - Geoimage Processor - Water and Blend Mask Automation Tool 3.0

    Hi all, New version available with a helpful README.txt file You can bulk process masks effortlessly. I welcome your feedback. You can email me at geosimworks@gmail.com for any issues or comments and I will try to get back within 48 hours as I have a daytime job. Download via the link above...
  9. K

    -Everything you know about upcoming Flight Sim from Microsoft-

    Relearning isn't easy, that's where we hope new generations pickup the stick and keep running. If we all stopped learning, we would be at FS 1.0. This needs new devs to relearn and help move the tech forward, unless you just don't want to.
  10. K

    New Zealand Photoreal Autogen Project 2.0

    HI all, With the use of Scenproc (for creation of building and vegetation), Autogen Merge Tool v2.30 (for merging and adjusting density) and my Geoimage Processor tool (for water and blend masking) I have some images to show off with the positive results. I am improving the masking in general...
  11. K

    Photoreal and Autogen

    Hi, Well ORBX libraries are used in the scenery based on their configured setup for the positioning so it looks like they have it wrong there, so I'll probably modify it for my own fussy need to get it looking good, that stadium does look out of place.
  12. K

    Photoreal and Autogen

    That's the standard colour issue with sourced terrain imagery, unfortunately. The problem with this type of raw imagery is that the images in most cases are stitched together. so it's not ORBX but I may on the future correct it, but it is an entire country and not my imagery my autogen is my...
  13. K

    Photoreal and Autogen

    Thanks for your comments :) The Photoreal is all photoreal, only orbx is used for the mesh, water class and land class, airports, and points of interest. What do you mean by bleed through? Oh, and I have since removed the ORBX estuary and sand bar textures, they looked ok but didn't work so...
  14. K

    Photoreal and Autogen

    Thanks to AGN Merge Tool v2.3 + Arno's Scenproc and QGIS, I have the entire country of New Zealand completed on the Vegetation and Building Autogen. More to my Geoimageprocessor tool, I am just finishing up water mask processing the last of the ~250GB of my Photoreal scenery. Here's some...
  15. K

    GeoimageProcessor automated processing of water and blendmask files

    The tool creates the inf file and processes it. It is not coded to process custom inf files. For fs earth tiles you need the area earth inf text file and the source bmp files for the resample tool. For Tif images, the tool will process them directly as long as they have geocoded meta data...
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