I've done some changes to an .air file to make the flight dynamics more realistic.
I've used a tool that converts the .air file to a .txt file.
My question is how can I convert back to an .air file from a text file?
The tool I've used is called AirUpdate from here: http://mudpond.org/
The problem is that I cant get the exact coordinates of each part of my model so thats the only solution...
But it’s quite annoying that the tool isn’t working, because there are other objects in my airport like big hangars that cant be divided...
the model is created in sketchup, 1005 flat and not raied at all.
exported as a DAE in MCX then used the GPW to export is BGL.
the alt of my ADE airport is 648.004 and thats the default alt of the airport(for the record im using a photoreal that has its own terrain)
When Im entering the absolute alt as req my GP is lifted to the height of the ground from sea level.
in this case my scenery is 648.004 ASL.
what I meant is that when I enter 648.004m in the GWP it raises the GP to 1296.008 ASL.