Recent content by michaelblackbird

  1. M

    Announcing aniLinker

    Hello Interesting tool again. Arno, is this project is abandoned ?
  2. M

    Variables available in FS

    Hello Maybe a fix for the altitude. It seems to be AGL and not MSL because for example on airport at 200 ft, if you set a bounding box with altitude between 0 and 5, trigger works. Do you have further information about the use of the beacons variables ?
  3. M

    getting crazy

    THAT WORKS !!!!! Read carefully the documentation, it was written to modify the rotation if you've change heading in the XML !!!! :D Even with ActiGate and the Parking Brake. I've changed also the coordinates for bounding box because my object is in negative part in gmax.... Thank you...
  4. M

    getting crazy

    Maybe another idea :D If I reverse the conditions First I place the NAV2 condition for animation trigger (only 1 animation now) And after the bounding box ???? I will try in the evening. I've found an old reply. Maybe the solution.....
  5. M

    getting crazy

    Now I haven't other idea to test anymore ??? Can the new asm code generated be checked ?
  6. M

    getting crazy

    Arno exact I've forget for the multiple animation. now I've a bgl with only one animated object the animation works if I devalid the first condition for the bounding box animation starts s after the trigger occurs. it's the animation time. if the condition dissapear, s after the animation...
  7. M

    getting crazy

    Hi Arno Yes I've set 112.0MHz for NAV2 on the plane Here's the settings made in CAT : I've made a mistake in gmax and after have seen flash tutorial on gmax animation downloadable on avsim, I've fixed some things : only the main animated object have the tick18_ prefix...
  8. M

    getting crazy

    No one can explain maybe a problem in gmax ? I've tried to link all the animated object with the icon top left but no animation visible after CAT modifications.
  9. M

    getting crazy

    It was my problem objects have now the prefix for their names and for 4 objects I had a scaling but for that gmax-makeMDL display an error message saying to delete the scaling. I don't know how I've changed the scaling in gmax but I find how the delete it and the animation works in FS. Now I...
  10. M

    Actigate Ini File??

    Yes sorry in the "Distribution of the module" section at the end.
  11. M

    getting crazy

    OK it's for sure my problem, I though that naming the group of object with tick18_ will be the only thing to do. I have a lot of object in the group....big job :)
  12. M

    Actigate Ini File??

    Arno you didn't write how to install ActiGate in the PDF file. So I think it's in the fs modules folder.
  13. M

    Sound effect starts with an animation

    Hello I want to add a sound when an animation starts for a hangar door. I've read MS SDK and how to place a trigger for animation but how to link effect with the same animation trigger ? The trigger I want to use is the parking brake and a bounding box for location relative to hangar. Can...
  14. M

    Events with multiplayer aircraft

    Hello I have to try, but could you tell me if a condition is valid for a multiplayer aircraft the trigger will be on like with the normal aircraft ? Same question with AI aircrafts. Bye
  15. M

    Question: photoreal groundpolygon where to start

    Thanks Arno My shortcut is simple as that J:\GMax\gmax.exe, so I've missed something :) I don't have anymore the CD of FS2002 Pro to find FsModelExp.dle, but I will ask to friends. I've found explanation on how to configure multiple gamepacks ...
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