• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by n1m1abc

  1. n1m1abc

    MCX Flip multi textures files vertically !

    Thank you arno, i appreciate it. Very valuable information... Works perfectly, many thanks =rk= :wizard:
  2. n1m1abc

    MCX Flip multi textures files vertically !

    Hi everyone, I'm wondering if i can automatically flip all textures vertically in batch process --> Convert textures tool !! If that's not possible, is there any other way with MCX ? Thanks...
  3. n1m1abc

    MCX Hierarchy Editor, material change

    You did a really good job. saves me a lot of time ✈️🤍
  4. n1m1abc

    Hidding or collapsing, whatever you could do would be great. Thank you prof.

    Hidding or collapsing, whatever you could do would be great. Thank you prof.
  5. n1m1abc

    Yes i can already collapse or expand the different nodes but one by one ! i mean Hide or...

    Yes i can already collapse or expand the different nodes but one by one ! i mean Hide or collapse all nodes down that node, all in one click.
  6. n1m1abc

    Hi arno, I was wondering if you could add (Expand/Collapse-Down/Up) menu in hierarchy editor ...

    Hi arno, I was wondering if you could add (Expand/Collapse-Down/Up) menu in hierarchy editor ! it will be useful.
  7. n1m1abc

    MCX Hierarchy Editor, material change

    You're right RK thats the only way ! I exported that part to 3Dmax, relinked and then back in MCX. done. Thanks for help.
  8. n1m1abc

    MCX Hierarchy Editor, material change

    Okey, I get it. Thank you all.
  9. n1m1abc

    MCX Hierarchy Editor, material change

    Hi, in hierarchy editor menu under material, i would ask if i can change it to link another texture file !
  10. n1m1abc

    Setup Factory (Indigo Rose)

    Ianj, I kindly ask you to show us code for scenery.cfg entry removal on uninstall please. Thank you everybody,
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