• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Nick

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    3DReach studio

    My Milviz 310 cabin doesn't look like this.
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    P3D v4 Oakland International Airport (v1.1 released)

    @Ripcord Thank you so much. You didn't have to take the time to do that. The exclude file works great. Thank you again.
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    P3D v4 Oakland International Airport (v1.1 released)

    Thank you. I'll experiment with it. Will it not exclude both stadiums though? Or place it between Orbx and Cloudberry?
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    P3D v4 Oakland International Airport (v1.1 released)

    I looked at the Cloudberry bgl in ADE and it doesn't show the stadium modeled or a library entry for it. I can't open up the Orbx bgl in ADE to place one. I can open up the default APX15180 which has the stadium modeled, but I'm not really sure just how to pull off the exclusion.
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    P3D v4 Oakland International Airport (v1.1 released)

    Revisiting this. I realized that I had Orbx NCA objects for the Oakland area disabled. This is what remedied the double stadium issue. However, when I enabled the Oakland objects (which gives me cranes, extra buildings, etc), I have the double stadiums again. Does anyone else who is using...
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    P3D v4 Oakland International Airport (v1.1 released)

    Update: The double stadium issue has been resolved. It appears it was an issue with Orbx. When working through a separate issue, I inadvertently but successfully remedied this one. Performance issues have improved with subtle tweaks, and again repairing the separate Orbx issue. I am...
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    P3D v4 Oakland International Airport (v1.1 released)

    I purchased the Oakland Airport after the posting providing a file to give compatibility with Orbx NCA. I'm happy to report that with the file, none of the issues appear to be present that others were describing in reference to the conflict. I am experiencing a few issues however that I wanted...
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    P3D v4 Oakland International Airport (v1.1 released)

    Looks great! The community is in need of a quality Oakland rendition. Any new progress to show off?
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    FSX Saskatoon John G. Diefanbaker International Airport

    Not to derail from the current announcement, but is it assumed that SMF is now dead? I could not find any answers from your Facebook page or other sim site, and your website is currently inactive. I was strongly looking forward to that one. Nick
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