Blender has entered my modeling thoughts now for quite some time. My slight peeve would be learning the new GUI interface and the lack of roll-outs!
Better choices, so little free time to venture outside a comfort zone.
I enjoyed this topic.
To all those that have helped me in my times of struggle, as I learn my way. My gaining your knowledge and wisdom in this realm of flight simulation has helped me more than you know. You know who you are, as I have met but a few in my path. Those who could see my potential in wanting to learn, I...
Tom, this is long awaited. You know my frustrations.
Thanks for taking the time to put this together.
I'm hopeful your tutorial will get me over a hurdle I've been behind for quite some time.
"The grass is always greener on the other side".
I can't wait to cut the rug!
Thanks again :cool:
Blender is a program I've heard lots about as a step-forward from Gmax. To also add, I like the price! I've been modeling with Gmax for over a year now with lots more to learn. This is also (or will be) compatible with Prepar3D v2?
Keep up the great work!!
I'll be watching this topic :D
I deleted everything but the main rotors. I'm going to start over and do this in stages, rather than all at once like I was attempting.
If I still have issues this go round, I'll take stills or make a video of the issues and report here.
A question if I may.
My working with effects files is at an early stage. In my experiments I have created a single-sided poly as an attach point, and placed accordingly. I have attached the effect as the left nav light. This does the trick, but my brain is thinking outside the box. Is it best...
It never ceases to amaze that someone can come up with a solution. What with the amount of knowledge there is in the shadows of forums that aid someone like myself, my frustrations from doing it blindly set me to whits fuse and a flash point.
I'm glad I posted the video for a nice visual of...
I'm having trouble understanding your meaning to your troubles, as I am fairly new to modeling myself. I will help where I can if you can be a little more descriptive on the trouble.
Still picking at it trying to bring it to life. Building new parts and overall scaling...