Recent content by rosdvd

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    P3D v4 Jetway Animation does not work

    Find the error in my command line works great with SDK P3DV4.2 :rotfl: Thanks David
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    P3D v4 Jetway Animation does not work

    Hello Jeffry and everybody It's a little bit frustrating but I get it work with the old SDK for prepar3Dv3.4 via MCX in my old computer. the strange think here that in my main (I have two ;)) I couldn't do this compiling well this is not the solution that I like to use but I made it work. I'll...
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    P3D v4 Jetway Animation does not work

    Hello Jeffrey and thanks I'm sure now that something wrong in my Xtomdl, I tested on my second computer the X files with MCX and it works! bones and skin moves fine but now i fail to convert to mdl the mdl lost the animation so I'm going to check where I lost please if you have some clue why...
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    P3D v4 Jetway Animation does not work

    Hi Jeffry and everybody I have a problem with animated Jetway with PreparV4.2 sdk or modeldef (SODE_Modeldef include) I did a lot of test to "Reduce corners" before upload this issue so.. I start a new Jetway for the scenery of LLBG (Ben Gurion airport tel aviv) everything in 3dsmax with the...
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    P3D v4 Ground polygon wizard conveting issue

    try to your poly on altitude 0.02 agl
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    My Father's Flight Simulator

    Just Thanks looks great
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    P3D v4 Again with flatting Issue

    Sorry Test it with P3dv4 sdk. no go I'll go on with the old way it work but I going to loose some..
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    P3D v4 Again with flatting Issue

    Thanks Daniel I'll try this as well
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    P3D v4 Again with flatting Issue

    You Absolutely right about the rain effect I can skip it if this is the only choice, but in my previous scenery Milan Malpensa I didn't "suffer" from this problem in P3Dv3! but if some flatting problem can't be solved in a new version in some area's it very frustrating. as for now I fix it but...
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    P3D v4 Again with flatting Issue

    I'm working on LLBG new scenery. and I have the flatting issue again since P3Dv4 out in P3Dv3 I could solve it by compiling in MCX like FSX and it's work this is a real strange problem I did all "By the book" 1. flatten with the last ADE1.75 "flatten mask map.." I try all option available...
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    P3D v4 3Dsmax doesn't export Default Tranparent

    Problem solved after several uninstall and reinstall Thankd
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    P3D v4 3Dsmax doesn't export Default Tranparent

    Thanks I never try to edit the X :eek: never to late:stirthepo
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    P3D v4 3Dsmax doesn't export Default Tranparent

    Thanks Arno So we have to wait that LM put an attention to this error
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    P3D v4 3Dsmax doesn't export Default Tranparent

    this problem started after installing the P4 sdk I try to work the normal way with Material Editor and with the shader tool. i test it with only with one transparent texture and as well with some more. then that it "forgot" ZBias when needed and in special parameters the marked option...
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    P3D v3 Flickering MCX strange problem

    with the new p3dv34 last version party was to soon:( now after testing with FSX it's looks good. the big trouble "muss" with the P3D sdk and negatives values that work fine for me in my previous projects I'm really confused I'm not the end user, so it could be crazy All ground poly for P3Dv3.4...
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