• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by soulmaril

  1. soulmaril

    MSFS2020 gameplay.cfg

    I found out that even I adjusted my stick X,Y axis to be linear in the sim settings there was a significant non-linearity in the controls. Checking the animation of stick it is clearly visible that if you move the stick right or left, after some point it is literally slamming the stick to the...
  2. soulmaril

    C# app that is compatible with all sims

    This is not a question
  3. soulmaril

    C# app that is compatible with all sims

    I am using FSUIPC.net Client to do that. http://fsuipc.paulhenty.com/Reference/html/structFSUIPC_1_1FsVersion.html
  4. soulmaril

    What about LandClass and Vectors?

    I once created the free photoscenery for Gokceada/Turkey (you can find it in AVSIM) and had to draw all the autogen by hand. So a batch processor is priceless. Also I tried to make my hometown Kayseri/Turkey by land classification and vectors by drawing polygons and paths in google earth KML...
  5. soulmaril

    What about LandClass and Vectors?

    I havent been around for a while. I believe I missing lots of new and cool things like this scenProc. But I have a question and forgive me if I am asking a dumb one. scenProc is for Autogen. Can we use it to create landclasses and vectors as well? If not how can we convert openstreets like data...
  6. soulmaril

    P3D v2 Converting Airport BGL's to XML

    I solved the second problem. I simply didn't realize the structure of the ICAO table in regions section at first place but then suddenly it occured to me:). I realized that ICAO table include the ID's to reach other data such as airports, cities etc. But first question still remains. I don't...
  7. soulmaril

    P3D v2 Converting Airport BGL's to XML

    Yes I know your tree (regions seems always to be empty). That is what I exactly looking for. I have the region names, section names, sub sections and airport data. But the only thing I can find in the region names list which combines to the airport data is the icao code or the airport name. But...
  8. soulmaril

    P3D v2 Converting Airport BGL's to XML

    I have the airport data in one hand, and regions on the other. From the regions data I can filter countries, cities, airports etc. When I make my selection of an airport lets say LTAU Erkilet AB then using this information I want to find it in the airport data and access the airports details...
  9. soulmaril

    P3D v2 Converting Airport BGL's to XML

    Hello Jon, I am crushed and smashed but I finally managed to decompile the BGL files, (my first experience with the binary files by the way) my bones are aching after 20 days of hard work (decompiled only what I need, the Header, Airports partially and Region Names not %100 of course but I got...
  10. soulmaril

    P3D v2 Converting Airport BGL's to XML

    Thank you very much. This information is priceless.
  11. soulmaril

    P3D v2 Converting Airport BGL's to XML

    Hello Jon, I don't have any experience in binary files. I want to extract information such as airport name, country, code, coordinates, parking positions and runway numbers. I will use these information to let user modify flight files where one can change the location and parking position...
  12. soulmaril

    FSXA BeatlesBlog.SimConnect.SDK.Beta3

    Hello Tim, I got the beta3 but in the readme it says Beta2. I am comfused. ...and I am ultimate newbie to simconnect. I am trying to find a way to migrate to simconnect from FSUIPC. I get over with FSUIPC managed dll but I am absolute dumb with Simconnect. I dont understand a damn thing...
  13. soulmaril

    FSX Looking for a Simconnect / C# tutorial

    Beatles SDK Documentation Is there any documentation except the readme for Beatle's SDK?
  14. soulmaril

    FSX Adding a menu in FSX..

    managed code add-on menu Hi, Is it possible to add a C# managed code dll to add-on menu or just C++.
Top