found it! In the navigator I found a duplicate texture with different bitmaps.How this happened I do not know,each object had its own bitmap how they swapped is a mystery.
ps Manchester uk now will have the new tower.
no all textures have unique names.Only using 4 textures.24bit for gmax and formatted dxt1 for fsx.If I do each model and render it save as it's own bgl everything is fine so not texture.Do the same model and place it in another application and it's fine.I think its something to with...
just to ask you have you come across gmax changing the textures.After 3 hours work I did the glass textures to finish the project oooh no gmax changed some of models textures..all worked fine until I applied the glass.All textures are unique to each part,all mapped uw.3 parts changed...
I have a few models for FSX wind turbine animated and unanimated.A radar dish animated and an assortement of buildings.If you want the gmax files you are welcome to them if you need to do your own textures.
you can check the radar in my cardif airport...
can you tell me how to set the transparency level to about 30 in gmax 2002.I want to put oil stains on the last layer but i don't want 100 opacity.I just want them to be aware not overwiting the under layer.
No you can use gmax.First clone your object.In the fsx tools dropdown menu you will see attachpoint tool.Open this menu.Tick the effect box this will in turn open a further menu effect to attach.Just scroll down the effects untill you come to the smoke effects,just select...
bridges & tunnels
bridges and tunnels can be created in gmax but only the model.to place them in the ground you have to apply a programme that allows you to cut the mesh to place your model from gmax.I use fsx kml with google to get the correct siting and elevation.To cover the holes...
no i use fsx gmaxgamepack all the time its something in the compile.i used arno tool to crate a new bgl from the mdl compiled with no errors.but still nothing in the sim.i placed the scenery from the fs2004 gamepack into the fsx gamepack gave it a new guid,exported with the fs9...
no the co-ordinates are correct its a mystery.everything is good with the export and the bgl compile but nothing seems to show.i did a simple crate just a textured box even that doesn't show.i am confused.the box works in fsx.!!!any ideas would be very grateful people want my fsx...
no,all configurations are set to max and the scenery is set to normal.export from gmax no errors,compiles ok but the scenery will not show.tried different locations scenery areas but nothing.
Just tried to make an object for fs9 in gmax fs2004.It exports ok Arno gave me the correct xml format.I get the mdl and the xml.Correct the co-ordinates,Compile the bgl, the size of the bgl matches the mdl,BUT it will not show up in fs9.Everything is set up in the sim.ie:scenery is...