Recent content by TerryW

  1. TerryW

    FS2004 Airfield Ident

    Thanks for your help, that worked a treat.
  2. TerryW

    FS2004 Airfield Ident

    I see, thanks. Having done as you suggest I now have my edited TQPF airfield & have been successful in removing all the default buildings except this one. Would you know how this is done ? I deleted all the buildings from the stock airfield before saving but this appears & it's not on...
  3. TerryW

    FS2004 Airfield Ident

    As I wrote initially, I was going to make a Wallblake TQPF on Anguilla because the default is just a runway with stock buildings & I thought I try to smarten it up. I started a new build but when I put TQPF adex9 told me I that ident already exists with the default airfield & wouldn't let me...
  4. TerryW

    FS2004 Airfield Ident

    I was going to to make Wallbake TQPF on Anquilla but adex9 tells me I can't as that ident already exists with the default airfield. I'm unsure how to proceed & would be grateful if someone would tell what I'm doing improperly..............................
  5. TerryW

    Saving jpg to bmp

    THANKS. I'll do that when I get home later this evening................
  6. TerryW

    Saving jpg to bmp

    I used DxtBmp. There was DTX1(no alpha) & DTX1. I chose DTX1.
  7. TerryW

    Saving jpg to bmp

    Gary !! What's 'IIRC' ?? My answer is yes - as you see in the attached screenshot. I tried it this morning & got this. This DXT1.bmp
  8. TerryW

    Saving jpg to bmp

    I have a FS9 spring tree texture I want to make less bright. I can make a jpg for editing - making it less bright with photo gallery. What settings do I use when saving it as a bmp?
  9. TerryW

    Texture location

    Oh dear Gary......where did 'SCALE' come from ? I'm afraid the entry is far more mundane with this TERRAIN_MAX_VERTEX_LEVEL=19 I though I might try adding SCALE but am worried what disasters might ensue so didn't. I was planning a flight in my Shorts 360 with it's new panel so it's probably...
  10. TerryW

    Texture location

    The Antec (name on case) I make airfields with had TERRAIN_MAX_VERTEX_LEVEL_SCALE=2.0. I changed it to 19 but that made no difference - Chattis Hill is on a raised area still. All my machines are high spec & the latest I call The Turing Machine runs FS9 & GW3 flawlessly which has...
  11. TerryW

    Texture location

    Gary - I didn't see past 'PS: Regarding Chattis Hill:' so didn't answer you. In the machine I make my airfields for FS9GW3 with, the Chattis Hill Spitfire Assembly site appears to be on a large mound now. When I made it the surrounding area shared the same elevation & this chapel could be...
  12. TerryW

    Texture location

    As ever Thank You. Terry.
  13. TerryW

    Texture location

    OK but it's a list of FSX location reports........................I'm not sure how that helps me ?
  14. TerryW

    Texture location

    Hello Gary, having edited the ag_Rural texture I wondered what your advice would be about saving it via DTXBmp = Extended 32 bit 888-8 or Extended 256 colour ?
  15. TerryW

    Texture location

    Good morning Gary. The repainting is over & this is what I've done. I'll fiddle with the windows & might extend the bottom window cills a bit more. I'm not sure about the tower windows either....... The interesting thing is this small airfield I made for FS9GW3 (Chattis Hill Spitfire...
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