Hi, I have another texturing question: I understand that I need to bake a texture in Blender if I want to export it into a collada file so I can load it into MCX, I successfully did so with a few models. But what if I want to use a repeating texture? Let´s say I create a fence 1 metre high but 100 metres long. In Blender I can apply a 1024x1024 pixel texture to the fence and have it being repeated 100 times in the y but only 1 time in the x direction. Within Blender this looks fine:
But when I want to export this object, I need to bake the texture to a blank 1024x1024 image, it looks like this in MCX:
It seems the texture is no longer repeated but stretched across the whole length of the fence. Is there any way to fix this? I wanted to attach the blender file, but the uploader doesn´t seem to allow for .blend extensions
Thanks and best regards,
Fabian
But when I want to export this object, I need to bake the texture to a blank 1024x1024 image, it looks like this in MCX:
It seems the texture is no longer repeated but stretched across the whole length of the fence. Is there any way to fix this? I wanted to attach the blender file, but the uploader doesn´t seem to allow for .blend extensions
Thanks and best regards,
Fabian