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FSX, P3D and CFS3 Gauge Creation Tutorial Rev.37 37

FSX and P3D Gauge Creation Tutorial Rev.37
Not for non-programmers but can be used by non-C programmers. Target changed specifically to FSX and P3D, although the information still mostly applies to FS9 too.

Main Revision List in no particular order:-

“Mixed Mode Sample (FSX Only)” topic added
“Mixed Mode Sample (P3Dv4.x Only)” topic added
“Running SimConnect as a Gauge” completely overhauled. It worked last time but was a really good example of useless spaghetti code.
“Explicit Declaration of Mouse Flags” topic added.
“Introduction” updated to note the change that the P3D gauges.h file will not be corrected in future.
“How to directly control Flight Simulator gauges via Keyboard input” topic removed. FSX and P3D have native input methods so this topic was outdated.
“FSX Load Times” topic added.
“Module Vars” subtopic added to “Creating Resuable Functions”
“Parallel Coding for FSX and P3D” topic added.

A few other minor changes too.

FOR PROGRAMMING C-LANGUAGE GAUGES ONLY.
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DragonflightDesign
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