PS: Creating (Cubic) Environment Maps (EM) (Part 1) for FSX, FSX: SE, and P3D.
A PDF file (currently v2.1) containing instructions for Photoshop Software Only.
Note: In versions P3D v3.1 and later, if the user has the “Dynamic Reflection” set at “Low” or higher, none of your Environment Maps (EM) will be used for either, aircraft and scenery.
A PDF file (currently v2.1) containing instructions for Photoshop Software Only.
- You will need either the plug-in for Photoshop or the standalone of the NVIDIA Texture Tool Exporter (NTT). Both are available on the website below. Make sure you have the latest release.
- Found: https://developer.nvidia.com/nvidia-texture-tools-exporter
- Legacy versions for Photoshop 5.0 to CS6 are here.
Note: In versions P3D v3.1 and later, if the user has the “Dynamic Reflection” set at “Low” or higher, none of your Environment Maps (EM) will be used for either, aircraft and scenery.