PS: Creating Normal/ "Bump" Maps

PS: Creating Normal/ "Bump" Maps v3.70

PS: Creating Normal/ "Bump" Maps for FSX (FSX: SE), and P3D.
pCBM_Picture 6-inc.png


A PDF file (currently v3.70) containing instructions for Photoshop Software.

How to... Create a Normal/ Bump Maps with (Diffuse Maps) or without (Albedo Maps) directional light information.


Photoshop Software

NVIDIA Graphics (Display) Card is Not Required.
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Pyscen
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  1. PS: Creating Normal/ "Bump" Maps

    PS: Creating Normal/ "Bump" Maps v3.70 for FSX (FSX: SE), and P3D. A PDF file containing...

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Perfect
Pyscen
Pyscen
I'm glad it helped!
Very good tutorial. I would add, when you add a bump map to your texture using MCX, it will by default have a Bump_Scale=0 in the texture material settings. This value should be set to 1 so that specular and bump texture synch properly. Happy modeling!
Its easy to use - Thanks for that
Pyscen
Pyscen
Thanks! Sandra. I'm glad I could Help.
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