PS: Preparing the 6 EM Textures for FSX (FSX: SE) & P3D.
A PDF file (currently v2.1) containing instructions for Photoshop Software Only.
How to... A Preface - Preparing the 6 individual textures that make up the Environment Maps (EM).
You will not be compiling the Environment Map during this tutorial, but later you will be needing either the plug-in for Photoshop or the standalone of the NVIDIA Texture Tool Exporter (NTT). Both are available on the website below.
A PDF file (currently v2.1) containing instructions for Photoshop Software Only.
How to... A Preface - Preparing the 6 individual textures that make up the Environment Maps (EM).
You will not be compiling the Environment Map during this tutorial, but later you will be needing either the plug-in for Photoshop or the standalone of the NVIDIA Texture Tool Exporter (NTT). Both are available on the website below.
- Found: https://developer.nvidia.com/nvidia-texture-tools-exporter
- Legacy versions for Photoshop 5.0 to CS6 are here.
Note: In versions P3D v3.1 and later, if the user has the “Dynamic Reflection” set at or above “Low”, none of your Environment Maps (EM) will be used (for either aircraft and/ or scenery).