sb205objects.zip - Object pack for SBuilder 2.05
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By Luis S and Luis Fliz-Tirado

This archive contains several files for working with objects
in Sbuilder 2.05. It is assumed that you have SBuilder fully
installed and working without problems. Here is a small
description of the enclosed files:


1 - sb205rev05.zip
******************

This archive contains a replacement for SBuilder.exe. The excutable
is revision 05 and has the following additions:

- 4096x 8192x 16384x 32768x 65536x Zoom factors have been added to
allow more precison in object placement;

- you can have object library references in several files which
allows better maintenance. Please read objects.txt to understand
the modifications.


2 - objects.txt and obj_?????.txt files
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These files should go to the SBuilder/Tools folder. The files contain
default objects libray references in the format used by SBuilder. The
objects footprints have been measured which allows precise placement of
the objects over a background bitmap. The objects have been divided in
several categories and each category resides in a specific file.


3 - SBuilder/Tools/Bmps
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By the above title we refer to a set 232 JPEG files with names as in
this example - ffbf01ac44442d331e0e9a86c3f2cd48.JPG - which are
screenshots of the library objects. In some cases the pictures have
relevant comments regarding the placement or the operation of the
object. A red arrow shows the north direction.

These files should be placed in the SBuilder/Tools/Bmps folder and
should replace any existing files with the same name.


4 - SBuilder/Tools/ASD
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These are a set of macros that illustrate the use of ASD macros in
SBuilder. The macro called BlueLight.scm is a blue taxiway light which
will likelly be used in large quantities. It works with the
AreaStart.scm and AreaEnd.scm macros. If you want to place, say 8
lights, you place 10 macros in the following sequence: AreaStart, 1st
BlueLight, 2nd BlueLight ... 8th BlueLight and AreaEnd. In order
to check or modify the macro ordering sequence, you can use the
ORDER command button in the Objects Properties Window.

Fence*.scm are a set of fence macros that you can use with custom
textures. The macro texture automatically tiles and adjusts to the
fence lenght.


5 - SBuilder/Texture
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These files contain the textures used by the macros referred to above.
You should copy them into your project TEXTURE folder.


6 - CopyRight and Miscelaneous Notices
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The macros enclosed in these package can be used without restriction.
Questions regarding the use of these files can be posted either in
the AVSIM MSFS Scenery Design Forum (www.avsim.com) or in the PTSIM 
Scenery Design Forum (http://www.ptsim.com/forum/).

SBuilder is copyright  2005 Luis S & PTSim (http://www.ptsim.com)









