• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. K

    How to debug a DLL in P3D V4?

    Hi all I got some code a few months back to interface my self-made hardware with p3d. It is written in c++ and creates a DLL. I have added a few more buttons and switches and they all work except for one. The person which created this is no longer reachable unfortunately. I do have some basic c...
  2. K

    [delete]

    [Wrong subforum]
  3. K

    Not including certain textures for reducing drawcalls

    Hi all I was wondering if it is possible to exclude certain textures when predicting the drawcalls in MCX. I have a few light poles in my model which uses a texture sheet that is also used in other models. When I click on the predict drawcalls button, it is being put into a bigger sheet. I...
  4. K

    Light effects with MCX & P3D SDK Special Effects Tool

    Hello I am currently experimenting with setting up lights in P3D for my air traffic control tower. The goal is to have 3 static red lights during night and 3 flashing lights on top during daytime. I would like to have lights which emit light and are visible at the same time like a navlight...
  5. K

    P3D v4 Conversion of models with small lines resulting in strange lines

    Good day I am having the following issue. When my models are rather complex or have small objects I see lines coming from their corners. Take a look at the next screenshots. How it looks in Sketchup, in ModelconverterX (latest beta) and how it looks in P3D V4. (Check the windows for example...
  6. K

    [FSX/P3D] Looking for a SODE jetway modeller

    Hello, we are currently looking for someone who would be able to model 3 SODE jetways for our scenery (for free). More information here: https://www.fsdeveloper.com/forum/threads/p3d-v4-fsx-ebbr-freeware-need-a-jetway-modeller.442802/ Thanks! Tim Belux Scenery Development Team
  7. K

    [P3D V4 / FSX] EBBR freeware: need a jetway modeller

    Good day together with a friend I am developing a freeware scenery of Brussels airport, which should be as accurate as possible. Almost all modelling is done, except for the jetways. I have no experience regarding 3D model animation. I tried to understand the Jetway SDK but I failed. If someone...
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