• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. A

    Multi Object Per Texture

    Hi What i'm wondering is if anyone can help me with the process of creating a single texture which has multiple objects on it and how to access them in MSFS2020 I can physically create the file, the problem i have is how to we tell the sim that it needs to access only the parts of the file for...
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    Original Airport Objects Not Being Deleted

    Hi Its SDK 0.9.0.0 and I still cannot delete all of a standard airport. The taxiway edge lights and the wind socks just will not delete. Tried everything, nothing works. My "Airport" have all the ticks to delete every object tickets, my polygone to delete all the building is intact and i've...
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    MSFS 2020 SDK 0.7.1 issue

    A clean install on the new 0.7.1 sdk on msfs2020 with 3DS Max 2021 does not load the Babylon Exporter. You cannot use the latest exporter from Github as it breaks the flitsim python scripts, Bug reported but like all other bugs, MS just closes the report and does not action anything. They do...
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    SBX 3.15 without 3.14

    There seems to be a zooming problem. When you go past zoom 20, the screen goes shows the tiles at the new zoom then immediately goes white, say it downloading (even though I already have the tiles) and the keeps white even though the download has finished. F1 to switch off and on background...
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    Error When Converting And Placing (both in batch and wizard)

    Hi I get the following error when trying to convert and place files Its on the latest developer release downloaded on 14/10/18 See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text **************...
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    Another issue i think

    In previous version of MCX, when I imported an FS9 aircraft, I got the import dialogue box (see attached) - version 05/2016on e2bcf DEV 23/05/2016 But in the new version 1.4.0.0.c4e4ecf0 DEV 24/05/2018 the import dialogue box does not appear. I'm importing the same FS9 aircraft.
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    Found some serious issues with latest version

    MCX Version 1.4.0.0 33a0745 DEV 19/10/2017 When converting AIM ERJ135 FS9 aircraft - the animation shows the undercarriage MCX Version 1.4.0.0 41e9b755 Dev 11/05/2018 When converting AIM ERJ135 FS9 aircraft - the animation does not show the undercarriage, only the wheel bay doors...
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    FSXA 3DS Import and Export Error

    Hi There seems to be a but of an error with the 3DS Max import / Export routine. It seems to export correctly but when I try to import the .3DS file into Max 2017 - I get an improper format error. This happens with the .3DS and the .3DS(old) formats. It used to work so don't quite know...
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    Error with the MDL tweaker

    Hi Got this error while running the MDL tweaker See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Collections.Generic.KeyNotFoundException: The given key was not present in the...
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    Bit of an error in Dev release 3.1.18(s)

    Serious problem with 3.1.18(s) When you start it up, all that happens is that it shows the opening screen and hangs (not responsing). I left this for over 30mins and still no change.
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    FSXA Problem with LOD creator

    HI I get an unhandled exception when I try to run the LOD creator. The MCX window goes white witha red cross through it and this cross oulses as if it is continually being drawn over and over again. The LOD seem to populate but I cant be sure its doing it correctly. I'm using V 1.4.0.0...
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    FSXA Error on startup

    Since 3.1.16(a) - every time I start AIFp, it constantly asks for a .cfg file? What file is it looking for and why does it keep asking for it? It shouldn't be auto opening anything unless I ask it to. Something wrong here.
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    FSXA Getting this error on the last 2 developer releases

    I get a white box with a big red X bounded by a red square and the following details.... See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.IndexOutOfRangeException: Index was outside...
  14. A

    [Initial Bit RESOLVED] VB.net and Simconnect

    Hi I've been struggling for days over this one. I've managed to get the Managed Data Request to work but what I cant do is even start to get code to insert an Object a/c or otherwise into the sim using Simconnect and VB.net. Would anyone be able to drop me a few lines of code which would...
  15. A

    MCX Not reading Texture Directory

    MCX wont read textures if the textures are in sub-directories of the texture folder. Its doesn't seem to read the texture path from the cfg file, only the name of a directory with texture at the beginning of it. Not good when you have structured directories.
  16. A

    Crash when generating LOD's

    HI I got the following when trying to generate LOD's - Big Red X on a white screen in the display and the following crash info. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text **************...
  17. A

    Error when creating LOD

    Hi I tried to create a LOD100 from a LOD400 model and when I pressed the Calculate button, the display did this and displayed an unhandled exception error the details are as follows See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box...
  18. A

    Found a wee bug

    HI I found a wee bug when trying to save edits to my aircraft.cfg from the Aircraft Editor. When I pressed save, this came up It looks like its not picking up the filename correctly. And I managed to get my airports to update but ONLY if I add them the following way. Airports -->...
  19. A

    Old problem with Airport (which I can now demonstrate)

    Hi Don Remember ages ago I was reporting a problem with the program not picking up all the airports in my sim but you cold never replicate it, well I am still having the problem when I select use the Find/Collect Airports option EXCEPT I have found 1 scenario that works. If I include stock...
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