• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. G

    Asobo Kart Racing sim ?

    I just stumbled across this: Asobo Studio Is Reportedly Prototyping A Racing Game For Xbox https://twistedvoxel.com/asobo-studio-prototyping-racing-game-xbox/ < Ahem > if we could get Asobo to render the same land class type Road textures in online mode as it does when MSFS is run in offline...
  2. G

    MSFS MCX Crash on Resize all to multiple of 4

    Hi Arno: I am testing MCX with import of a Sketchup *.KMZ 3D model that requires mapped *.JPG texture conversion to *.PNG. In MCX Material Editor: [Resize all to power of 2] button works OK [Save Textures] button > check: Resize all to power of 2 and check: Overwrite existing textures...
  3. G

    Where are airport flatten elevations derived?

    Just a heads up on my post regarding Airport2Project_1_0_0_20 functionality ...that I posted in the BGLViewer thread. :pushpin: https://www.fsdeveloper.com/forum/threads/bglviewer-for-fsx-bgl-files.432840/post-902469 GaryGB
  4. G

    MSFS SU9 Airport Schema Change vs. ADE Error

    Hi Jon: In ADE 20220 - Alpha 21 HF-5: If I attempt to create a project for "inspection" from a MSFS BGL (a freeware project that has been out in the wild since January 2021) ...I get this error: Considering the issues previously discussed in these threads...
  5. G

    MSFS MCX "Same Key" Error Exporting glTF

    Hi Arno: I apparently did not have the latest update to MSFS default package files cited in my recent thread here: https://www.fsdeveloper.com/forum/threads/mcx-gdi-error-converting-dds-to-png.453581/ After a MSFS Content Manager World Update: USA-II, was updated / installed, the above cited...
  6. G

    MSFS MCX GDI+ Error Converting DDS to PNG

    Hi Arno: I wanted to test Sketchup import of MSFS default 3D models sourced from a ModelLib BGL via MCX export of a glTF, to test the PBR 3D viewer cited here: https://www.fsdeveloper.com/forum/threads/material-colors-not-displaying-in-msfs.453561/post-890295 In MCX July 30, 2021 Build, I...
  7. G

    P3D v4 ADE not loading P3Dv4 CVX AB Flattens ?

    No doubt Jon is rather busy here in the ADE sub-forums. But I'd like to request the courtesy of a brief reply regarding ADE when he gets moment to do so ...in this P3D sub-forum thread: https://www.fsdeveloper.com/forum/threads/airport-boundary-background-cvx-location.453376/#post-888695...
  8. G

    P3D v4 Airport Boundary / Background CVX location ?

    I have not spent much time in P3D since I bought it. While troubleshooting a P3Dv4 terrain issue recently, I was unable to find Airport Boundary / Background CVX vectors via P3D SDK TMFViewer. They were not in the CVX vector BGL file in the \Scenery\0302\Scenery sub-folder of my inactive Win-7...
  9. G

    MSFS Add Custom SimObject to ADE20 / MSFS DevMode pick-list

    Hi Jon: Could you provide further clarification on how to test placement / display of the above example SimObject via ADE and/or MSFS-2020 DevMode ? :scratchch Thanks in advance. :) GaryGB
  10. G

    MSFS 'Export for .mdl files' author evangel76

    Hello: Just a quick heads up about who evangel76 is, and where we may watch for news of his future developments on behalf of the MSFS Community. evangel76 is apparently Francois Piednoel, a retired Intel engineer who reportedly now is pursuing new interests including AI ...and also apparently...
  11. G

    Airport Rotating 3D Beacons

    There may be a number of differing applications for MSFS SDK compatible lighting configurations in static or animated 3D models. :) Personally, I consider controlling display / occultation of 3D lights for light houses / airport beacons a top priority, since MSFS (using purportedly 'state of...
  12. G

    MSFS Hi-Res Terrain Mesh Unlocked

    Hello: I was excited to see MSFS-2020 v1.13.16.0 rendering of terrain mesh detail was increased for a UK project area that has 1 Meter elevation source data available. :yikes: Intrigued, I checked a project location in the PNW of USA, and was further excited to see greatly enhanced terrain...
  13. G

    MSFS SDK 0.7.1.0

    MSFS_SDK_Installer_0.7.1.0.msi is now available here: Link removed... GaryGB
  14. G

    MSFS Runway and Other Starts

    Hello: I'd like to better understand how one implements Runway Starts ('other' / Helipad) for grass bush airstrips that have sloped runways (NOT FLAT !). Does MSFS-2020 SDK XML still allow creation of Runway Starts ('other') for grass bush airstrips that have sloped runways without also...
  15. G

    MSFS MCX Animated Windsock Display Anomaly

    Hi Arno: I'm curious if you had fixed the following display anomaly in the latest development version of MCX ? :scratchch MCX Development Version shown below: September 13, 2020 3D Model: [MSFS2020_Packages_install...
  16. G

    Ruby Tuesday [2020-06-16]

    Ruby Tuesday [2020-06-16] UPDATE: Since the above threads were last edited, more options are now available to the FS Developer using Google Earth and Sketchup. Arno's FS utilities MCX and ScenProc may prove useful in facilitating a work-flow to create 3D models from Google Earth KMLs...
  17. G

    MCX Download blocked by Malwarebytes

    When I attempted to download the latest version of MCX here: https://www.scenerydesign.org/development-releases/ ...I got the alert 'attached' below. E.T. Phone Home ? :scratchch GaryGB
  18. G

    Here we go again....

    [EDITED] There has been an increase of deplorable connectivity via FireFox browser for this address: https://www.fsdeveloper.com/forum/ http://www.fsdeveloper.com/forum/ [END_EDIT] If one persists in attempting to refresh the page to achieve a proper web page render, one gets this reply...
  19. G

    MediaFire image file linking

    A free MediaFire account can link to images and other files that exceed attachment file size limits for thread posts at FSDeveloper forums. ;) http://www.mediafire.com (Example: Embed code @ 800 x 600 image size)...
  20. G

    FSDev forum deleted draft of pending post ?

    After hours of work performed over several days when I had small periods of time available, a pending post (purportedly 'saved' when I clicked "Save Draft"), has now vanished. :banghead: This raises questions as to whether one may trust Xenforo software (as used in this forum) to reliably save...
Top