• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. D

    uvw unwrapped textures don't show correctly.

    Hello, I am trying to convert runway markings which use the uvw unwrap modifier in gmax, however once in MCX they don't show up correctly. The only textures that work are those which I have applied uvw mapping. Any assistance would be appreciated.
  2. D

    Improper ground texture alignment with mesh.

    Hello. I just installed a custom mesh file but I am having trouble with the ground textures from sbuilder x, they appear to be badly aligned. I was curious if anyone knew of a method to move either the mesh or the photo scenery in order for it to align better. I have included pictures to...
  3. D

    Any help with creating fsx mesh.

    I know there is a terrain forum but there doesn't seem to be much traffic there. I currently have a geotiff which I got by converting a usgs .dem using 3DEM. I am following the fsx sdk documentation, however, I cannot figure out how to run the geotiff through resample. I obviously know that you...
  4. D

    Have the .DEM now what?

    I have been reading a few older threads here. I downloaded a program called "Landserf" and have been trying to figure out what to do. Needless to say I am completely lost. All I wan't to do is improve the default fsx land mesh. I would appreciate it if someone could point me in the right direction.
  5. D

    how do you apply dds file to fsx mdl file for conversion?

    Hello, this might not be the right question but from what I understand, using model converter x you don't need to edit any .asm files. I could be wrong, but the confusing part is that in the .asm files I can change from .bmp to .dds so that it will appear in FS. However, since I cannot generate...
  6. D

    Where is the FS2002 gamepack?

    I am having trouble finding the gamepack on the fs2002 pro disks. I found in disk 2 a gmax.cab. I opened it and found a flightsim folder. However the folder that says gamepack only has 1 file called "imagetool.exe" There is another folder that says plugins and that has "FSModelEXP.dle" and...
  7. D

    What is wrong with my slice plane tool? Gmax

    Hello, I am having a hard time with this tool. It is creating an extra vertex between every edge. It is creating hell with my models.
  8. D

    Would it be possible...

    ...to model your project in Autodesk Softimage and then import it into gmax for texturing, animation and fsx exporting?
  9. D

    No google tile server?

    I am confused. I have never been able to make the google tile server work but every other server works. Anybody experiencing the same thing?
  10. D

    How not to treat your paying customers.

    Nothing pisses me off more than lazy customer service. Why can't you just tell me where it is? Perhaps I don't want to read the documentation. Perhaps I am just lazy and would like a quick answer. Perhaps I can't find the documentation. Perhaps I am not in my main computer and would...
  11. D

    Can I make a mesh with GE?

    I want to make some detailed ground mesh for the airport I am working with and GE would help allot but I don't know if it would be possible, and if it is, how? I can't find any documentation in the subject.
  12. D

    Am I doing this right?

    Obviously not. I decided to do a bit of experimentation when it came to texturing the ground polygon. Since I wanted to have the best possible quality I decided to do the polygon and tile thing. Everything shows up fine in Gmax However, in the game, it shows up like this. This is...
  13. D

    Problem with airport heading and makemdl 2002

    Hello, The airport I want to create has a heading of 82.790001. However, makemdl rounds it to 82. I then change it to 83 since it is the closest whole number but it of course it ends up not being perfectly aligned with the ground textures. What can I do?
  14. D

    Issue with ground polygon.

    The ground polygon that I make always seems to flicker as if the poly was touching the polygon I use as my background reference, even though I use the -0.1 setting to it. Also, the image is very low quality, when I zoom in I can't really make out any details. I use texture correction but Its...
  15. D

    Issue with multiple blendmasks.

    Hey guys, I am having another issue with the blendmasks. I cant get them to work. Here is what I get. here is the inf [Source] Type = MultiSource NumberOfSources = 8 [Source1] Type = BMP Layer = Imagery SourceDir = "." SourceFile = "TJIGstart.BMP"...
  16. D

    Still in development?

    Just asking since I havent seen allot of updates in a while. Is this tool still on the drawing board?
  17. D

    Will no decompile AFX .bgl.

    Hello, I have tried and tried. but ADE (current version) Will not open an AFX generated .bgl. (1.09). I am not sure if I need to put the file through bglcomp or something. Strange thing is it looks fine in FSX. I just can't get ADE to open it in the program. Just wanted to let you know.
  18. D

    Isla Grande X [First Development Preview]

    Isla Grande X [WIP] Hey guys, I have been working on this airport for a few days now. Considering that I have never even edited an afcad before in my life, I don't think this is too bad for just a few days of learning. trying to line up the ADE properly has been a B$^&#, however, I am...
  19. D

    Way to display background image?

    Hello, I am curious to find out how one can create an accurate airport without having a background image. You see, my home airport is 90% inaccurate in FS. Taxiways in the wrong place, aprons in the wrong place, parking spaces in the wrong place, even the control tower is in the wrong place...
  20. D

    Ground poly flickering and incorrect heading.

    Hey guys, I was finally able to import a custom poly into FSX which is an achievement for me. However, the ground poly flickers and does not have the correct heading.I plug in the exact heading I get from ADE into the makemdl 2002 tool but it still is a a few degrees off. I also get the...