• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. B

    Version: 1.19.8.0. "Build All" still destroys all objects.

    I thought this mistake should have been fixed.
  2. B

    Blende to MSFS - No longer have live editing

    It is not entirely clear where you need to take and copy the modified model and textures. Blender modifies these files in the PackaceSources sub-folder immediately after building.
  3. B

    Runway Tips doesn't glow

    Single Asodo runway tip does not light. What is the reason ?
  4. B

    SDK 0.14

    More worried about rebooting the simulator to see the changes made.
  5. B

    SDK 0.14

    I checked. Taxiway signs works fine.
  6. B

    SDK 0.14

    How are you doing with reviewing the changes you made? I have to restart the simulator. Is there any solution to see the results without rebooting?
  7. B

    MSFS List the things wrong with Sim Update v5

    I was referring to the new groups of objects that I created myself. The main groups of objects have arrows. For example, I created the APRON group, but these objects cannot be collapsed. I can see the groups fully expanded and the arrow is missing.
  8. B

    MSFS List the things wrong with Sim Update v5

    How do I collapse or expand a group of objects? There used to be an arrow.
  9. B

    SDK 0.14

    Hotfix 1.18.14.0 did not influence the editor.
  10. B

    SDK 0.14

    The new SDK did not fix any of the problems. Objects also disappear after Build all. A complete mess in the editor hierarchy. And CTD....CTD...
  11. B

    Blender LOD instructions?

    It seems that after the last update, the LOD tuning becomes acute. The automatic build of LODs in Blender does not work as expected for me.
  12. B

    MSFS Custom Jetways

    I don't understand the purpose of the Build Finished window. Like press any key?
  13. B

    MSFS Custom Jetways

    After clicking the "Build" button, all objects disappear. Only restarting the simulator helps.
  14. B

    MSFS List the things wrong with Sim Update v5

    Objects disappear if you change the model and export it in real time. For the changes to take effect, you have to restart the simulator. Putting a building in the right place takes forever. An extra window "Build finished" pops up. It is impossible to minimize a folder with a group of objects in...
  15. B

    Water parking and ground equipment

    Is it possible to turn off ground handling for a specific parking on the water? Otherwise, cars in the water look out of place.
  16. B

    Prolongate small objects visibility.

    I wonder if the opposite effect can be achieved? The large object should disappear, but it stays in sight for a long time and adds pressure to the airport.
  17. B

    Projected mesh is clipped [SOLVED]

    I found a solution. It is necessary to put a transparent polygon of the apron in this place.:wave::wave:
  18. B

    Projected mesh is clipped [SOLVED]

    Ok, I'll do it later. Thank!
  19. B

    Projected mesh is clipped [SOLVED]

    I have checked your method. Indeed, with a large zoom, the cut disappears. But when I get closer to the ground, it comes back.:rolleyes:
  20. B

    Projected mesh is clipped [SOLVED]

    What zoom do you mean? I can see this slice in the editor and in the finished scene in the community folder too.
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