• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Paddy211185

    MSFS How to set COM_STBY_RADIO_SET (TCalc_004)

    Thank you very much.
  2. Paddy211185

    MSFS How to set COM_STBY_RADIO_SET (TCalc_004)

    Hello I have downloaded the simconnect TCalc_004 example and am trying in vain to change the standby frequency. Can anyone help me? Thats my code: my_simconnect.MapClientEventToSimEvent((Enum)Form1.EVENTS.KEY_COM1SBset, "COM_STBY_RADIO_SET")...
  3. Paddy211185

    MSFS Get flightplan as simvarIables

    i am looking for a way to load all latitudes and longitudes of the flight plan into an ingamepanel, unfortunately i can only find the sim variables for the last and next waypoint. Is this possible at all? Thanks for help.
  4. Paddy211185

    MSFS How to disable transfer of keyboard input within ingamepanel to Simulator?

    Hello, I am looking for a way to not transfer the keystrokes within a text field that is in an ingame-panel to the simulator. For example: If I enter the key n in a textfield inside an ingamepanel, no navlog opens.
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