• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. RicherSims

    ChatGPT and MSFS developement

    Holy S%!t! Makes me wonder if now is either the worst time or absolute best time to try to switch my day job to become a programmer! This AI is either going to make my job obsolete very quickly, or make it a hell of a lot easier!
  2. RicherSims

    MSFS Need Help - YAMB

    World Update Australia not installed. Confirmed via Marketplace.
  3. RicherSims

    MSFS [SOLVED] SDK build creating (hidden, protected) desktop.ini file

    So it seems there was another desktop.ini file in the Package Definitions/ContentInfo folder that I had missed (it was also hidden and protected which explains why it wasn' showing up in file searches). I may have inadvertently copied it in there when I copied some images from the desktop into...
  4. RicherSims

    MSFS [SOLVED] SDK build creating (hidden, protected) desktop.ini file

    TLDR: Microsoft can't process my files for release on the MSFS Market Place because a random desktop.ini file is showing up in the ContentInfo folder inside the zip when I Build & Export my package. I know you're wondering, "OK. Just delete the file from the zip". I tried that. Their tools throw...
  5. RicherSims

    Douglas-Charles Airport (TDPD)

    Purchase here.
  6. RicherSims

    Douglas-Charles Airport (TDPD)

    TDPD is now live on Simmarket. TVSA and TBPB have also been released for MSFS. Other features will follow as a free update. TDPD for P3D and XP11 coming soon (...and maybe FSX).
  7. RicherSims

    Douglas-Charles Airport (TDPD)

    Its been nearly 3 additional years; 7 years total; (life 🤷‍♂️) but my next product is finally in Beta. More pics coming soon.
  8. RicherSims

    MSFS Fake Terrain

    Have any devs successfully used the Fake Terrain material setting? My understanding is that it's supposed to apply shaders to your material so that it matches the ground in all lighting conditions. However I see no difference on my object. I'm trying to match an object to the surrounding ground...
  9. RicherSims

    MSFS [SOLVED] Black/Dark Grey PBR Textures

    Hi @arno . I don't think the problem is limited to MCX as MSFS also displays darkened/grey shaded textures as evident in the 3rd picture. Interesting discovery on the vertex colors. I'm not even sure when I would have set these in Blender or how to change them. I had to solve the issue by...
  10. RicherSims

    MSFS [SOLVED] Black/Dark Grey PBR Textures

    @mamu thanks for replying. I removed the textures as whether they were there or not, the issue was still present. I added them back in the zip file below. For comparison I also added a different GLTF (security booth) built the same way with the same scripts. This one has no issues. Notes: *I...
  11. RicherSims

    SketchUp Anyone still using SketchUp?

    Nice work! I do my modeling exclusively in Sketchup! It's so easy to use that I couldn't be bothered to drawing in anything else! The inferencing system of Sketchup has definitely spoiled me. And applying textures is a breeze. Not needing to worry about UV mapping (until later) is a small...
  12. RicherSims

    MSFS [SOLVED] Black/Dark Grey PBR Textures

    So I've determined that it cannot be a texture issue, as even without the textures loaded, this grey shading still happens when isPBR = true. The GLTF is attached.
  13. RicherSims

    MSFS [SOLVED] Black/Dark Grey PBR Textures

    The images below show an object exported from Blender in GLTF format that, unlike all my other objects, insists on displaying black textures in MCX unless I set isPBR material to false. The shader nodes in blender and material settings in MCX are identical to all my other materials. This is...
  14. RicherSims

    FSX SODE objects do not load until a few meters away on approach to airport.

    TLDR; Objects load fine if you start of at the airport and remain visible when you leave, but do not load back when returning to the airport until you are a few hundred meters away. This is a new problem from a 3 year old product of mine. First user to ever report it but I am stumped. The...
  15. RicherSims

    MSFS Rain Drop Scale?

    Hi @arno. Just got the latest dev release and I see the Windshield Parameters were added. Thanks! However I don't think the sim is actually responding to the changed Rain Drop Scale parameter. I've tried values as low as 0.02 and seen no change in size. Possibly this is a bug in the sim. Or...
  16. RicherSims

    MSFS FSPackageTool is changing my geometry (changing triangles and adding texture vertices) causing texture distortions. Major bug? [SOLVED]

    Thank you @rhumbaflappy and @=rk= for the responses. I can confirm that the polygons where the issues occurred were indeed triangulated before export from Blender. But Rick seems to have identified the real issue. Thank you Rick. I had written a script for my UDIM workflow in Blender and I...
  17. RicherSims

    MSFS FSPackageTool is changing my geometry (changing triangles and adding texture vertices) causing texture distortions. Major bug? [SOLVED]

    TLDR: Models are changing after running through the FSPackageTool, causing textures to become misaligned. How can I avoid this? Why this is even a thing I don't know, but it is happening. This seems to be related to the following threads on texture distortion...
  18. RicherSims

    MSFS Rain Drop Scale?

    Sure. Here you go @arno . I added a random WiperMaskTexture for you as well.
  19. RicherSims

    MSFS Rain Drop Scale?

    I can't seem to set this parameter via MCX for a window object that I want to adjust a Windshield Material on. Can this be implemented @arno ? See below from the MSFS docs (right hand side, 3rd to last parameter):
  20. RicherSims

    MSFS Custom Jetways

    There was a hotfix today. And the latest version of the SDK is now 0.14.0 which I also believe was released today.
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