• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. shushengerdai

    MSFS SDK 3DSMAX Plugin Bugs

    The problem happens if you duplicate an object that already had the "flightsim_uniqueid_resolved = True" property, which was set by the "Resolve unique ID" command, because you already ran it once so, apparently, the script doesn't try to resolve again an object that it considers to have been...
  2. shushengerdai

    MSFS SDK 3DSMAX Plugin Bugs

    No, you don't need to do it like that, just do this: - Select ALL objects in the scene - Right-click and Edit the Object Properties, it will show a blank page, because multiple objects has been selected. - Just add a space, then press back space to delete it. This will result in ALL custom...
  3. shushengerdai

    MSFS Does anyone knows how to increase the density of the grass?

    Thank you dale in cda. You've gived me a great help! And I know how to increase the density of the grass: draw a polygon, then drop a Grass materail from Material Editor.
  4. shushengerdai

    MSFS Does anyone knows how to increase the density of the grass?

    Thank you dale in cda. Do you know which package are these two objects locate in just like pictures 2&3 show?
  5. shushengerdai

    MSFS Does anyone knows how to increase the density of the grass?

    Hello, everyone. I'm now making a hometown airport with the SDK. I found the grass on the lawn to be sparse, which just like picture 1 shows. So do you know how to increase the density of the grass? Though I've setted the GRASS AND BUSHES to ULTRA. By the way, does anyone knows which package are...
  6. shushengerdai

    MSFS MSFS Toolkit by Nool Aerosystems

    Hello, Bavarello! Here is my document link https://1drv.ms/u/s!AvxcDn6S6zYFgRv9-cVXkvFm4jT1?e=eaaZMy. The code of Powershell is: msfs elev -imagery "F:\20220113\ZGYL\Sources\n22_e110_1arc_v3.tif" -border "F:\20220113\ZGYL\Out\DEM.shp" -airport...
  7. shushengerdai

    MSFS MSFS Toolkit by Nool Aerosystems

    Hello, Bavarello. I've tried to used this tool to exclude my airport, but it give an error: Terminating translation prematurely after failed translation of layer polygon, just as the picture shows. Maybe the code is wrong. So do you know how to modify this code?
  8. shushengerdai

    MSFS MSFS Toolkit by Nool Aerosystems

    Hello,Paavo. Thank you for making this tool for us. I've created the MSFS height map rectangles with the airport elevation tool elev successfully, just as the P1 shows. The P2 is default terrain. The P3 is the real airport which I need to create for MSFS. As you can see what P1 shows, the...
  9. shushengerdai

    10m terrain mesh for MSFS

    Thank you very much!
  10. shushengerdai

    10m terrain mesh for MSFS

    Thank you superspud, I will try to do it.
  11. shushengerdai

    10m terrain mesh for MSFS

    Hello, superspud, do you know how to update the terrain mesh? I've tried to make a hometown airport, but I found the terrain mesh was very different from reality where the airport locate. I've download the terrain data from https://earthexplorer.usgs.gov/, but I don't know what I need to do next.
  12. shushengerdai

    MSFS ZUZH - Panzhihua

    Thank you so much for your hard work
  13. shushengerdai

    MSFS ZSHC Hangzhou Xiaoshan WIP

    Wow, it's amazing! Can't wait to buy your creations!
  14. shushengerdai

    Hello, I've scaned what you posted in this forums about ZUZH DEM. I doubt you are Chinese. So if...

    Hello, I've scaned what you posted in this forums about ZUZH DEM. I doubt you are Chinese. So if you are, can you help me? I'm creating an airport in China.
  15. shushengerdai

    P3D v4 How to add sound for terminal

    Hello, friends. I am making an airport for my P3D. I want to add some sounds just like broadcast for the terminal. When you are about to the terminal, you can hear the Boarding broadcast. I have recorded the sound, but I have no idea how to make it. If anyone knows how to, please tell me. Thank...
  16. shushengerdai

    FSX help with my water mask

    Thank you, I'll try it.
  17. shushengerdai

    FSX help with my water mask

    Thank you very much!!!
  18. shushengerdai

    FSX help with my water mask

    Thank you for your replying! I know a little bit of what you said. What I want to show in the game is just like the Figure 5, the red arrow point to. You can see this lake looks reality. I need to show the photoreal 100%. So I painted black the water, but the water just like the Figure 1 shows...
  19. shushengerdai

    FSX help with my water mask

    Hello, everyone!Thank you for browsing my post at first! I'm now making a satellite photo for my airport follow this tutorial https://www.flightsim.com/vbfs/showthread.php?250762-How-to-create-photoreal-scenery-for-FSX&s=9f27fe4324e81f0d283d17b8e9b6350e. At the PART III - Watermasks and...
  20. shushengerdai

    Visibility condition

    That's all right. Thank you again!
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