• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. A

    ADE Now Free for Personal and Commercial Use

    Thank you Jon, for making it available free. I've used ADE for many years for both FSX and P3D. Will you go on with it's development?
  2. A

    A question to those using P3dV5.1

    Thank you very much
  3. A

    A question to those using P3dV5.1

    A question to those using P3dV5.1, do the inland water bodies, Lakes and ponds, freeze automatically in winter? I’m asking because Lake Hood in Anchorage has its surface frozen but Puntilla Lake and other ones remain with liquid water Could you please check, maybe the problem is only here Thanks
  4. A

    MSFS ADE FS2020 Alpha One - Volunteers

    On a second thought, I think I don't meet one of your preconditions which is being able to create an airport in FS2020, although I have it installed in my PC, I haven't tried so far
  5. A

    MSFS ADE FS2020 Alpha One - Volunteers

    Hey Jon, in case you haven't completed the alpha testers team,I'd like to be part of it,
  6. A

    MSFS ADE and FS2020

    So would I
  7. A

    MSFS ADE and FS2020

    I second that.
  8. A

    MSFS Using ADE XML

    Thanks Jon, there is a lot of learning ahead. I don't even know what assets and packages are.
  9. A

    MSFS ADE and FS2020

    We'll certainly need, there are many missing airports
  10. A

    MSFS Using ADE XML

    Jon, would the in sim tools compile the whole airport including the buildings and other objects or just the runways and taxiways?
  11. A

    MSFS ADE and FS2020

    These are Good news Jon.
  12. A

    Transparent texture problem

    Hello, I think the problem is with P3Dv5, maybe you could report it to the P3D scenery forum. I don't have v4 installed anymore, so I can't take screenshots to compare Cheers Francisco Aguiar
  13. A

    Transparent texture problem

    Hello Jon, I have a ProKey and tried it, but it didn't work , although we can change the texture, I wasn't able to change specific texture properties,
  14. A

    Transparent texture problem

    I have observed the same problem not only with 'dirt' textures bit with 'grass' textures also
  15. A

    Where can I find the latest BGL2XMLversion?

    Hey Jon, George I found BGL2XML version1.37 in the Avsim Library and it did the job. Thanks a lot
  16. A

    Where can I find the latest BGL2XMLversion?

    Hello Jon, it was compiled with Instant Scenery, not sure whether it was v1 or v2, anyway. I'll attach it here so you can take a look. Thanks for your attention
  17. A

    Where can I find the latest BGL2XMLversion?

    Ok Jon, thanks. I'm trying to decompile a placement bgl. Is it possible with BGL2xml?
  18. A

    Where can I find the latest BGL2XMLversion?

    Hello guys, I would like to know where I can download the latest BGL2XML version from and also XML2BGL. Thanks Francisco
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