• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. M

    convert 3d building from p3d to msfs but texture are misplaced in msfs

    I m converting a few 3d buildings I had in p3d to msfs with modelconverterx I just import the scenery and export the buildings I wanna export and I export as gltf the model in the new scenery folder i create with the msfs SDK and later i add the textures to the texture folder but when I load in...
  2. M

    MSFS ZSHC Hangzhou Xiaoshan WIP

    was this project canceled? 6 months without an update when was almost out for release
  3. M

    MSFS trying to fix a broken payware airport for personal use

    HI i have a payware scenery from a developer but i notice that there a big bug that because that ATC doesn't give taxi instructions for departure and also makes the ai traffic stuck at gates until after a few min disappear. i imported the bgl file thta have the taxiways, parking spots etc with...
  4. M

    delete Asobo landmarks and POI in scenery editor

    actually, I try with the rectangle like in the video and finally worked thank you for the help
  5. M

    delete Asobo landmarks and POI in scenery editor

    Hello do you guys know how can I remove the landmarks or POI that the sim brings by default? the point is I wanna substitute the landmark with a new one with better texture and night lighting but i try with polygon exclude way but the landmark still showing and I can't remove it. if I m not...
  6. M

    ATC App

    is this only for p3d or could work with msfs also?
  7. M

    MSFS best way to add lights to google map biuldings to export to msfs

    thanks for that help I ll gonna check, I find a way but I m not sure if is possible in blender I try to get some windows texture on the internet and add to blender as a plane and put over the building's windows and assign all planes textures as emission and on the sim they show the light but...
  8. M

    MSFS best way to add lights to google map biuldings to export to msfs

    HI I import over 20 buildings from google maps and add to msfs but I try different ways to add lights to the buildings windows change color but never show on msfs, I did transparent squares over the building's windows and put in blender as a emission surface but doesn't work i m a beginner...