• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. wodec

    MSFS glTF-Blender-IO-MSFS / import export Addon

    https://github.com/AsoboStudio/glTF-Blender-IO-MSFS Maybe this are good News
  2. wodec

    Blender2MSFS export problem

    https://github.com/tml1024/Blender2MSFS2/releases/tag/0.41.4
  3. wodec

    Blender2MSFS export problem

    I can confirm also Blender 3.0 with blender2msfs (0.41.4) is working.
  4. wodec

    MSFS Blender and object file

    There are Missing Textures.
  5. wodec

    MSFS Texture Distortion when Importing into MSFS

    Habe You tested to unwrap the Model in Blender with Project from view from Orthographic topview and not smart UV projection. Gesendet von meinem Redmi 8 mit Tapatalk
  6. wodec

    MSFS Is there PBR comp textures tutorial for MSFS using photoshop

    Packing Textures Into RGB Channels In Photoshop [ORM Maps] YouTube · DSZ arts 18.12.2019
  7. wodec

    MSFS 'Mirror' textures on building.

    Do you have build a .comp Texture. Search vor ORM. With a .comp Texture you can regulad the Metalnes and Roughnes of a Texture...
  8. wodec

    MSFS Smooth shading only parts of an object

    Maybe this helps Blender 2.8 Auto Smooth and sharp edges
  9. wodec

    I'm working on scenery... (2020)

    EDMA MSFS
  10. wodec

    If you don't get the pdf i can send you one

    If you don't get the pdf i can send you one
  11. wodec

    MSFS Blender2MSFS support thread

    About the very shimmery and metallic you can create a comp-material for the rgb Material Slot in Blender the red channel get the AO-Map The green Channel get the Roughness-map and the blue Channel get the Metallic-map. You also can use in the Blender shader editor the roughness and merallic...
  12. wodec

    MSFS Blender object without pbr material

    In Blender when you ad a Mesh blender will create automatically a UVMap
  13. wodec

    UV mapping problems, please advise...

    Thats right, i have the same issues with multiple UV maps blender2msfs or maybe MSFS can't handle it.
  14. wodec

    MSFS Blender2MSFS support thread

    Just for information for Blender2MSFS toolkit 0.40.0 no working blender2.91 and 2.92
  15. wodec

    MSFS Blender2MSFS support thread

    Yes that is what you must pay attantion
  16. wodec

    Coordinate Converter issue

    do you realy really use this version http://www.scenerydesign.org/latest-release/modelconverterx_latest_development_release.zip. This version is working for me. I just tested this. The decimal point or comma depends on your OS country settings i belive.
  17. wodec

    Coordinate Converter issue

    ... and use decimal point not comma.
  18. wodec

    Matching satellite scenery color to FSX 'native' scenery

    My This will help http://fsdeveloper.com/forum/threads/how-to-find-specific-texture.435141/#post-722640 My Steps: 1. Open tmfviewer.exe. 2. load worldlc.bgl go to the location you want (Menue Jump/Lat Long..). 3. move cusor around and you can read at the Buttonline by "Value" the Landclass...
  19. wodec

    export geotiff from QGIS

    EDMA :-)
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