• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

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    MSFS How to update a custom material's texture ?

    delete .NNZ same name as your material in SDK. Files are in $PC$ then drill down to your material lib name/whatever till you found something like MYFSPROJECTS_xxx\PACKAGESOURCES\MATERIALLIBS\xxx-MATERIALS. Delete files here, go back to the main menu, rebuild your project then try loading your...
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    P3D v4 [ Solved ] Ground poly from 3ds Max use Ground poly Wizard Disappear at edge of sceen

    I found a way ^____^ https://www.avsim.com/forums/topic/488783-scenery-disappearing-under-certain-angles-p3dv32/ The solution come at the end of post. Now my ground poly is quite small, I think when camera pan away it's get excluded by render engine. Not sure it's called "Culling object" or...
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    P3D v4 [ Solved ] Ground poly from 3ds Max use Ground poly Wizard Disappear at edge of sceen

    Hiya All right! I will try and report back soon Thank!
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    P3D v4 [ Solved ] Ground poly from 3ds Max use Ground poly Wizard Disappear at edge of sceen

    Here is my little project of VTCL Lampang airport Thailand. Now I working on ground poly, I model it from 3ds Max and export it as .X and then use MCX ground polygon wizard covert it to .BGL Here is my video any ideas? Thank!!
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