• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. J

    Ortho for FSX and P3D

    we need p3d autoortho
  2. J

    P3d landing gear drag

    Hello, Can you edit landing gear drag of p3d aircraft? This aircraft, loses 40 knots when the gear is down, which is not convincing(irl pilot here, should be 10-15 knots for this size). Thank you!
  3. J

    MSFS MFS autopilot PID

  4. J

    MSFS MFS autopilot PID

    Hello, I've been trying to adjust autopilot PID numbers in ai.cfg(mfs 2020). According to SDK documentation, They suggest setting I first leaving P and D zero. Is this correct? I thought you always have to set P first? well so anyway I did what they recommended, rollPID = 0, 2, 0, 8.0, 100...
  5. J

    Problem With Stock Airport

    it's probably those XXXX folders in p3droot\Scenery\XXXX(4 digit numbers)\scenery
  6. J

    P3D v5 P3D v5 sloped runways

    hmmm I've been trying to understand aprons in v6(same as v5.3 I assume). would like to make it angled/sloped, following terrain. no luck so far. if I don't use deleteAllProjectionPolygons property in <DeleteAirport> tag, aprons stick to it's own assigned altitude. just flat. if I do, aprons are...