• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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Search results

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    Roads change surrounding elevation

    Hi, my problem is with the road vector, Roads_Concrete_4_Lanes_Divided_Median. I made an aerial terrain texture that doesn't match by some meters with the default roads in the limits of the aerial square image around the airport. So what I did is, to add new Roads_Concrete_4_Lanes_Divided_Median...
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    FSX: Disappearing Shadows

    I had the same problem and converting the textures to DXT1 format solved it. Looks like SP1 fixed this bug.
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    Any success with FSX jetways?

    Guys I got it!!! After almost a week of hard work on these....holy :) jetways I found a workaround. The secret is in the skin envelopes, you have to make sure that both the outer and inner capsules have their whole mesh under influence inside them, this is a must if you want to get normal...
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    Any success with FSX jetways?

    Hi there, anyone found a way to make custom jetways done in gmax work? I was following this thread but since June looks like it got frozen.
  5. G

    disassemble bgl to asm

    Hi people, does anyone know if there's any kind of program to disassemble bgl files to asm (in my case they are some light poles I did two years ago, but unfortunately I lost the asm files and if I don't find a way to edit the asm files I'll have to put them all again one by one using the bglc...
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    My runways and taxiways disappear

    Hi, I'm working on a new runway taxiway network for my airport made 100% in Gmax and FS2002 gamepack in order to tweak the ASM file to get the ground textures layered. Now the problem is that from certain angles all my runways and taxiways disappear, only to turn a little the airplane and so...
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    runway over highway road problem

    Yes actually it has to be made with gmax since they are of better texture quality than the default ones. Also there's a mlittle land strip along the rwys and taxi ones that has to cross over the highway as in the real world. If I cannot do it so unfortunately the project goes awry. Any...
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    runway over highway road problem

    Hi guys. The airport I'm trying to build has an area where the taxiway and runway cross over a highway road but it's impossible to have it rendered correctly since the road shows as it has higher priority than the objects above it. You can see the horrible results in the picture below...
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    Autogen doesn't show up around my airport

    Hi problem solved I found this OBplacer XML program of Arno, which is great by the way, and now can place houses all around the airport!!!!!! Thank you Arno you are a genius, thank you man!!!
  10. G

    Autogen doesn't show up around my airport

    Thank you ironbeach but I already have it, now I need something to put the hundreeds of buildings around it, yes it's indeed a quite populated midwestern town.
  11. G

    Autogen doesn't appear on my phototextures

    Just the airport, but it belongs to the same scenery they are at the same layer. If that is the cause, how can I make to add autogen to the sorrounding area of the airport.
  12. G

    Autogen doesn't show up around my airport

    Hi I now downloaded the Autogen Object Creator program but still nothing shows up around my airport. I tried first with SDK and now with AOC so I can realize there's some kinda limitations on placing autogen around airports. If my conclusion is truth, is there any way to work it out and...
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    Autogen doesn't appear on my phototextures

    Hi, I'm working on a photoreal scenery made with Terrabuilder, now the time for Autogen buildings and vegetation has came. For Autogen I'm working with Microsoft Autogen SDK, but unfortunately just a few random trees and buildings show up in some textures and in other ones nothing happens to...
  14. G

    Autogen doesn't appear on my phototextures

    Hi, I'm working on a photoreal scenery made with Terrabuilder, now the time for Autogen buildings and vegetation has came. For Autogen I'm working with Microsoft Autogen SDK, but unfortunately just a few random trees and buildings show up in some textures and in other ones nothing happens to...
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    Animating attached objects problem

    Anyway I've already did it the old good way, doing a whole new fuel truck outta nothing and condition-animated it. Anyway, thank you; at least I now know I can animate attached objects for decoration animations. :) Thanks a lot.
  16. G

    Animating attached objects problem

    Also is it possible to condition-animate attached objects using the F2k2 gamepack and CAT2k2?
  17. G

    Animating attached objects problem

    But what we actually are animating is a transparent box and not the attached object itself. The attachment is just linked to the animated box.
  18. G

    Animating attached objects problem

    Thank you Dick!!!! It finally worked out!!! Now I realized why people call you gurus! :rotfl: BTW that animated amusement park was hilariously crazy and bizarre :laughing: Thank you man!
  19. G

    Animating attached objects problem

    HI there, I'm trying to animate an attached object and what I did is to first attach the object and then animate it. I've also added the tick18 prefix to the attachpt_crown (cause it's a Crown Victoria) so it finally looks like this in the parameters field: tick18_attachpt_crown I've...
  20. G

    Photoreal Indianapolis 2005

    Indianapolis 2005 Hi people, here go a few more pictures of my upcoming Indianapolis 2005 scenery that I want to share with you. Hope to enjoy them.
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