• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. R

    MSFS [SOLVED] Baking rivets decal to fuselage texture

    Hi all! Anyone about that knows the workflow on how to bake a rivet mesh onto a fuselage texture like the sdk shows here? Thanks in advance.
  2. R

    MSFS Albedo map issue

    Used an albedo map from a working object and no luck, still black. Also changed the name of files.
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    MSFS Albedo map issue

    I if I go into the options menu in dev mode, under rendering, PBR channel and select only the albedo srgb, my model starts to flash from red to black whilst the rest of the scene has got color. Dont know if thats something that could give us a clue.
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    MSFS Albedo map issue

    No change
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    MSFS Albedo map issue

    All my final .dds are as powers of 2, the only map that doesnt load a preview and when I go into the properties panel of the file it shows like it has no dimensions is the final .dds normal map, i dont know if thats "standard". Tried with a full white AO map into the red channel so my comp map...
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    MSFS Albedo map issue

    I recreated the material and deleted the files under images, started all over again with a new material and still no luck in the sim. Also if I only use an albedo map, still black but with no clear normal or metal details, just plain black.
  7. R

    MSFS Albedo map issue

    Hi @=rk= these are the contents of each channel.
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    MSFS Albedo map issue

    These are only screenshots, the actual files are 2048x2048 pngs
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    MSFS Albedo map issue

    Is there something I am missing out on my workflow? I bake my ambient occlusion map in blender and include it in the ambient occlusion slot in the mesh maps page in Substance painter and then I export all the maps using the preset, doesnt SP set the AO in the metal map for me? . Do I need to...
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    MSFS Albedo map issue

    Hi! I cant find a sulution to this issue I have got with some of my models, tried pretty much everything I can think of but no solution. Exported all the maps out of Substance painter using this preset. Imported each map into each slot using MSFS standard material mode, everything rendering...
  11. R

    MSFS Texture Problem

    Hi @pks1414 have you found a solution? I am getting the exact same issue
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