• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. J

    MSFS runwayDelete command not working

    I've gone through navigraph's forum it seems there is a priority listing issue on content.xml and the workaround is to reinstall navigraph database using nav data client and then only calling out all the deletefunctions using the msfs sdk with the project.
  2. J

    MSFS runwayDelete command not working

    It has been narrowed down to navigraph airac 2211. Is there a possible fix without removing navigraph at the moment?
  3. J

    MSFS runwayDelete command not working

    Thanks for double confirming. Guess its back to trying each add-on one by one.
  4. J

    MSFS runwayDelete command not working

    I have started everything from scratch as a new project and override WMGK ICAO which is now identified compared to before and i selected the the deleteallrunway MSFS SDK function. However when i build the package and setup myself on the airport the double runway runway is still there. I might...
  5. J

    MSFS runwayDelete command not working

    Hi Was just wondering if anyone would help. Previously i have created a basic airport(WMGK) that did not exist on MSFS on SU10. Fast forward to SU11 it seems asobo has reinstate this airport but only the runway and it is not overriding my scenery. The runway asobo provide is inaccurate. Using...
  6. J

    P3D v4 [Solved] Flatten area has one big mountain in middle of airport

    Slight update. I have somewhat moved the location of the scenery. For those interested in further ammending. Mulu Scenery
  7. J

    P3D v4 [Solved] Flatten area has one big mountain in middle of airport

    I have uploaded the file for those interested in further developing this scenery. Yes actually coordinates is not correct but i will try to slowly study on how to relocate the positioning. Regards.
  8. J

    P3D v4 [Solved] Flatten area has one big mountain in middle of airport

    Thanks for the input, yes i have identified which exclude to use and have reintroduced the ALT.bgl resulting in no more weird terrains. Also how to shift the entire airport i saw some recommending s builder x to reference satelite image but i have little to no knowledge on how to use it. This...
  9. J

    P3D v4 [Solved] Flatten area has one big mountain in middle of airport

    Somewhat fix the triangular hill. I note everytime i hit compile on ADE an extra bgl file " WBMU_ADEP4_ADE_ALT.bgl" at Scenery\World\scenery is autogenerated. Removing that file seems to fix the weird hill.
  10. J

    P3D v4 [Solved] Flatten area has one big mountain in middle of airport

    For those interested in helping. You guys can take a look at the files. Any help is appreciated. Regards.
  11. J

    P3D v4 [Solved] Flatten area has one big mountain in middle of airport

    Ah its me. Yes since its already posted here. Can the mods delete mine instead to reduce redundancy.
  12. J

    Help with terrain

    Am currently modifying WBMU(Mulu) for P3DV4. The stock bgl is giving airport elevation of 1200feet which is not accurate in real life. I have adjust the elevation to 87.68feet as per charts. I drew the polygon over the terminal etc and flatten mask class map and exclude autogen. It seems to work...
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