• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. V

    Ground and water polygons

    In my experience custom library objects are a far greater hit on frame rates than using stock land class and/or water poly's. Even "stock" library objects will eventually make an impact on frame rates if you start building towns one building at a time.
  2. V

    Tutorial: Jim Vile's Crosswind Runways

    This is so cool, thanks a million!!! I have been so frustrated with KLAS not using the other set of runways along with the primaries and now thanks to this tutorial, all are handling Ultimate Traffic II at 100%. Really neat to see them landing and taking off just like in the real world...
  3. V

    SAMM not finding texture that is there

    The plot thickens. :stirthepo For the life of me I cannot get the windows to show on the static model using either FS9 or FSX versions and SAMM 2202. So just for kicks I closed out SAMM version 2202 and opened up the old SAMM 2104. Version 2104 made the static model without issue on the...
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    SAMM not finding texture that is there

    I did something wrong, the FS9 plane is there with windows, but all black. Told ya I was new at this LOL :) Gotta try again. Unfortunately the model designer for PAD passed away last year and Bob May is only doing repaints of existing models. So that may be where the...
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    SAMM not finding texture that is there

    Way cool Gadgets, thanks for the great reply. Next question: Will the static model created with the FS9 model work with FSX OK? I have never used FS9, my flight simulation experience is all with FSX.
  6. V

    SAMM not finding texture that is there

    Hi everyone, I am fairly new at this and understand some models work and some don't when creating static aircraft with SAMM, but here's one for you: Trying to make a static model of Premier Aircraft Design's DHC6-300 in Scenic Airlines livery. I am getting error message that SAMM cannot find...
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    BGLComp Will No Longer Compile - MSXML 4 Bad Install

    No msxml 4.0 file found Same problem here guys, editvoicepack installed, ADE wouldn't compile. I got the latest msxml 4.0 file and went in to delete the old one and found it was gone ... nada, empty folder, nothing to be found anywhere. My 2009 flight sim computer is dedicated to FSX and...
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