• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Noah B.

    Load a DLL upon simulator startup

    Hi, I am trying to get a DLL to load upon MSFS startup based on this post Here is the xml entry I add in exe.xml <Launch.Addon> <Name>A name</Name> <Disabled>false</Disabled> <Path>C:\path-to-my-dll.dll</Path> </Launch.Addon> I have verified that the file does indeed exist. The...
  2. Noah B.

    SDK SimConnect DLL best practice

    I have tried with GCC but without success. As soon as I tried with MSVC it worked. There was something with the library (SimConnect.lib) being corrupted when using GCC, which I assume is because MSVC does not create libraries the same way as GCC. I can use MSVC so I will not investigate any...
  3. Noah B.

    SDK SimConnect DLL best practice

    Thanks for the answer @WarpD! If I may ask, is it possible to use gcc with the Simconnect library or should I switch to MSVS and stop trying with gcc? Cheers, Noah
  4. Noah B.

    SDK SimConnect DLL best practice

    Hi! I am back at developing stuff for P3D. I was wondering, since I was not able to find consistent information online, what is the best practice when it comes to SimConnect and its DLL ? When distributing a program for P3D that requires it: Should it be distributed with the program ? Should I...
  5. Noah B.

    add-on.xml and effects issue

    Hi. I load my scenery with the new add-on.xml method. My xml is as following: <SimBase.Document Type="AddOnXml" version="4,0" id="add-on"> <!-- add-on.xml --> <AddOn.Name>Scenery Name</AddOn.Name> <AddOn.Description>Scenery Description</AddOn.Description> <AddOn.Component>...
  6. Noah B.

    Where can I find tutorials to start ?

    Thank you so much to all of you ! got a lot of reading to do the next weeks :D
  7. Noah B.

    Where can I find tutorials to start ?

    Hey ! I'm new in gauges developpement. I have experience since 3-4 years in programation, but never in FSX/P3D. If you have any tutorials that could help me to learn more about gauges programming, it would be super nice :) Thank you !
  8. Noah B.

    FSX Animation Exporting Problem

    Thank you! I was expecting something much more hard to do !
  9. Noah B.

    FSX Animation Exporting Problem

    And that's mean ?
  10. Noah B.

    FSX Animation Exporting Problem

    Oh yes that was it, i had already tried it but I get a deformation on the animated part so I was thinking that wasn't this. Thank You!
  11. Noah B.

    FSX Animation Exporting Problem

    Can you explain the procedure or give me a link wich explain it please ?
  12. Noah B.

    FSX Animation Exporting Problem

    Good eveening, sorry to ask this, the answer is probably very easy but I am searching since 3 hours. I use XtoMDL to convert my .x and my .xanim file with XtoMDL, But that's doesn't seems to work, I have not animation while loading the MDL file in modelconverter X. I precise that I made the...
  13. Noah B.

    FSX Tail rotation problem

    Oh thank tou you so much, I've just forgotten the Local RCS ^^
  14. Noah B.

    FSX Tail rotation problem

    (I'm not a native english speaker, sorry for the mistakes) Hi! I just get a small problem with the tail modelisation in 3DS Max, particularly with the rudder rotation mode, when I rotate it, that's doesn't work like I want. What I want is a rotation mode like a plane rudder. I google it and i...
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