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Search results

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    P3D v5 P3D v5 sloped runways

    Same thought here today and I seem to be unable to find further information on this from the past 1-2 years. Although the SDK does mention something about aprons but I guess they still need something like plenty of taxiway points with elevations assigned to work. Having the sloping feature...
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    MSFS20 SimObject and Wav file

    I have opened a thread about learning Wwise here. Feel free to support it and join there.
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    MSFS20 Animations and Conditions

    Although it's an Environment variable (E:...) it should be - and as far as I know can only - be called through (A:...). Proximity triggers: Have been experimenting quite a bit with those, but it seems that they cannot be done within a simobject.
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    MSFS20 Visibility

    Yes, but keep in mind: With various LODs each of them needs to have the same rectangle for MSFS to respect the new size. It's not sufficient to have it in only one of the LODs.
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    MSFS20 Visibility

    As I understood it from @rhumbaflappy 's example, the 400 (or any other matching number depending on the model) is the number of animation frames required for opening/closing the gate in this case. When I set this to 1, only the first frame will be played, so essentially nothing happens.
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    MSFS20 Visibility

    Tried that and another version. (L:LIGHTING_NAV_1,Bool) 1 == OR (L:LIGHTING_NAV_0,Bool) 1 == if{ 400 } els{ 0 } Neither of them works with with any aircraft. Not entirely sure about the correct syntax of an "OR" condition though...
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    MSFS20 Visibility

    Good find but unfortunately not an universal solution for our problem. L:* are local variables that do only work with aircraft that have them (similarly to the Yoke discussed earlier). L:LIGHTING_LANDING works with the default King Air 350 (that has it mentioned as B:LIGHTING_LANDING in its...
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    MSFS20 Visibility

    Correct. But the weather can be changed from inside the cockpit and the pressure slider is an easy one the user can pull up and down to open a gate. But I agree this solution is far from being perfect!
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    MSFS20 Visibility

    ...but they can only be called using A:* o_Oo_Oo_O I now ended up using one of the seemingly few variables left that a user can call from the cockpit with every aircraft, not causing major changes to weather like wind direction/speed, rain/snow... (A:SEA LEVEL PRESSURE, hectopascal) 1020 >=...
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    MSFS20 Visibility

    For background about what I'm writing see variable types here. A static simobject's query a variable only seems to be working for environment variables (E:*) and a limited number of local variables (L:*). L:XMLVAR_YokeHidden1 as mentioned before works fine but I haven't been able to find local...
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    MSFS20 Snow not showing on roof of objects?

    Maybe it's the same problem reported here (which Asobo plans to fix with the next update)?: https://devsupport.flightsimulator.com/questions/2990/snow-problem-on-third-party-scenery.html
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    MSFS20 [GUIDE] How to create custom aerial scenery

    Download the SDK samples and check out the Simple Aerial sample. I assume it's the CGLBuilderConfig.xml this error is referring to. It's a simple file describing the location to the source files (not exactly sure why this extra jump to the source files is required but it is...)
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    MSFS20 [GUIDE] How to create custom aerial scenery

    No. The second one will go the your output folder. Likely called "Packages" alongside the "PackageSources" folder unless you have changed that somewhere in your configs. That output folder will also be the one that goes into your community folder. Yes, just call it from an open CMD window or...
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    MSFS20 Everything about CGL generation [Custom DEM works]

    Hi Guys, Seems a miracle to me this thread was idle for such a long time after what you achieved here! Just downloaded the tools from Github. Very well documented and I got everything (including the dependencies all available/installeable via PIP) installed and the first test area running...
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    How to create an airport without ICAO code OR resolve ICAO conflicts?

    Also note that an ICAO code can have up to 5 digits/letters. So in case of smaller airstrips you can give them the same ID as a closeby airfield and just add a number. This should reduce the likeliness of duplications. In the past there have been some 3rd party navigation tools that had problems...
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    MSFS20 Wind Turbines

    That's absolutely crazy but not such a bad idea after all! :)
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    Custom vector polygons from SBuilderX, QGIS etc. in MSFS

    I picked up the topic here, feel free to join the discussion!
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    Custom vector polygons from SBuilderX, QGIS etc. in MSFS

    I wish... Working on this for another project now and it's still an nerve wrecking experience. Seems that shapefiles manually drawn in MSFS seem to work best although I never could find a real difference between them and what you do in GIS tools like QGIS. MSFS seems to have some kind of...
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    MSFS20 MSFS Toolkit by Nool Aerosystems

    Have been playing around with this toolset a bit today: As I understand it the tool doesn't change anything about the "LOD20 only" limitation for aerial imagery, correct? We can have it export PNG tiles in lower resolution LODs but the SDK will still try to upsample them to LOD20 when creating...
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    MSFS20 Distorted texture

    For what it's worth: I just discovered that distorted textures in MSFS (on Sketchup imports) can very well be caused by "offsite" UVW mapping coordinates. In case you import a Sketchup model into 3DS MAX, you will see that there are lots of UVW coordinates outside the 1x1 window of the texture...
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