• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Keven Menard

    MSFS20 Toolbar Javascript Interoperability

    Good day all, A lot of us want to run javascript in a general fashion without running on aircraft avionics. One of the ways of doing this is running code in the toolbar by overriding Toolbar.html/.js files. This prevents multiple addons from doing the same simultaneously. We have worked on a...
  2. Keven Menard

    Ability to "Generate object image" in PNG?

    I really appreciate that, thank you!
  3. Keven Menard

    Ability to "Generate object image" in PNG?

    Very sorry about that, I thought about it after actually doing it... That would be greatly appreciated! The image exporting feature is pretty useful to catalogue large object collections Best Regards, Keven
  4. Keven Menard

    Ability to "Generate object image" in PNG?

    Solved the issue, had to decompile/recompile the OnGenerateImage method to export to PNG
  5. Keven Menard

    Ability to "Generate object image" in PNG?

    I might have explained it wrong, I need images of the models (like the one I included, generated by MCX). The issue is not related to the models themselves or the textures Thanks for your help!
  6. Keven Menard

    Ability to "Generate object image" in PNG?

    Hey, I'm looking for a way to batch-export images from models in PNG. I want to script the removal of the background to transparent but I can't do that with the JPG compression we currently have with this method. Any help on this would be greatly appreciated Best Regards, Keven
  7. Keven Menard

    What do you want from an SDK in DTG Flight Simulator (Official Discussion)

    Why do you want an SDK? I design visual effects, honestly I don't need "tools" that much. What I need is a permissive particles system and a text file to control it. What exactly do you currently use the FSX SDK for? I use the "VisualFXTool" to load my effects in the sim and check the changes...
  8. Keven Menard

    Looking for someone to find a few sim memory offsets

    Hi, title says it all Paid project PM for details!
  9. Keven Menard

    ROTATION VELOCITY BODY X giving absurd numbers

    Nevermind, sorted, a few other variables were overflowing
  10. Keven Menard

    ROTATION VELOCITY BODY X giving absurd numbers

    Hi, I'm doing a C# app and after an "AddToDataDefinition" and "RequestDataOnSimObject" at each "SIMCONNECT_PERIOD.VISUAL_FRAME", "ROTATION VELOCITY BODY X" with "FEET PER SECOND" unit as "SIMCONNECT_DATATYPE.FLOAT64" gives me all sort of numbers that aren't reflecting what's in the sim. I have...
  11. Keven Menard

    Testing Grounds

    Hi everyone! I'm curious to know, when we're not talking about scenery, where do you go in the virtual world to develop your add-ons? Personnaly, most of my visual effects development and scripting is done in the Bermudas (TXKF) for performance reasons and because it has a large empty tarmac...
  12. Keven Menard

    C++ Gauge Programmer needed

    I am no C++ expert, I need someone to help
  13. Keven Menard

    C++ Gauge Programmer needed

    Hi everybody! I am looking for a simple C++ Gauge programmer to build a source code to set L: Variables into FSX. Quick and easy for a knowledgeable programmer. I pay for the service, contact us directly via private message with your pricing. Future projects are on the table, if you are the...
  14. Keven Menard

    FSX C++ Gauge programmer needed

    Topic moved
  15. Keven Menard

    P3D v2 Effects and ground level

    Logical explanation, now, if I want to bounce something on the ground, you're telling me it's no longer possible?
  16. Keven Menard

    P3D v2 Effects and ground level

    Hi there, I'm trying to build some effects using the Visual Effects Tool provided in the SDK. When a particle reaches the ground, it goes straight through instead of bouncing on the ground like it does in FSX. Thanks to anybody telling me what the ** is going on!
  17. Keven Menard

    Problem with effects in cockpit

    I'm on the same boat, any way to work around this?
  18. Keven Menard

    SimObject Display Engine [released]

    Will it be possible to include it as part of a Payware or Freeware scenery?
  19. Keven Menard

    Multiple conditions

    Is this module available somewhere?
  20. Keven Menard

    FSX papaPhi objectPlacer 2

    Keep us posted on developments!!
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