• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. J

    FSXA How Do I Remove the SODE Jetways For A Certain Airport Without Effecting the Other Airports And P3Dv4

    It should work as described above. Straight from the horse's mouth: https://sode.12bpilot.ch/?document=the-xml-definition-file/targetsim
  2. J

    Looking for Artists to work on projects

    Been in the industry for 14 years and never heard of Ant's Airplanes? Yeah. All the best wishes to you too.
  3. J

    Problem With the New Development of Airport Design Editor v 1.79.7475

    When you installed SDK from the Gold Edition, did you remember to also install the SDK updates from DVD3 (the "Acceleration" DVD)? The process is outlined here: https://www.fsdeveloper.com/wiki/index.php/SDK_Installation_(FSX)#FSX_Acceleration_Pack_OR_FSX_Gold_Pack_users -JP
  4. J

    Where can I go to Download the Microsoft FSX-SE Other than the Steam Store

    AFAIK, there is no physical distro of FSX-Steam Edition (which is what the SE stands for); it is distributed digitally, and exclusively, through Steam. -JP
  5. J

    MSFS20 Chevrolet Suburban for MFS - WIP

    Oooh! Before we know it we'll have dancing zombies and stuff ... :D
  6. J

    MSFS20 Blender to MSFS Exporter on day one?

    All the Blender toolkits are wonderful, and all the people having contributed to them are awesome. Thank you guys!
  7. J

    P3D V5 - strange textures on custom object exported with Blender2P3D tool

    If I recall correctly, in the FSX gamepack for gmax the values are determined by a percentage slider (0-100, default 0), translating to reflection scale values between 0 and 1 in the compiled model. Reflection scale > 1 doesn't really make sense anyway, does it? Don't know if it's different for...
  8. J

    P3D v5 Blender2P3D/FSX

    Just tested the update, and initialization works flawlessly here now with the new version 0.97.10, both for FSX and P3D SDK's, excellent!
  9. J

    P3D v5 Blender2P3D/FSX

    First of all, thank you all for working on this! I'm excited to see if the update fixes my trouble initializing too. I have FSX Acc. and P3DV4 SDK's installed, and the "old" Blender toolkit never had (and still doesn't have) any issues detecting the SDK, locating "modeldef.xml", and populating...
  10. J

    P3D v5 Blender2P3D/FSX

    Thank you very much Vitus!
  11. J

    (SOLVED!) Flabbergasted! (VC clickspots)

    Scaling or not, I am forever grateful for MCX and your continued support of it, thank you Arno!
  12. J

    (SOLVED!) Flabbergasted! (VC clickspots)

    Remove scaling had the added benefit of making the model dimensions correct as well - before, I had to run MDL tweaker to correct them, they were about 100 times too big. I don't know Arno, maybe some other times the scaling can be beneficial? :)
  13. J

    (SOLVED!) Flabbergasted! (VC clickspots)

    Just converted "cockpit1" (the one I attached above) with remove scaling, now the clickspots work in both FSX and P3D! Live and learn ... Now I'm totally happy with the model, once again thanks for your insight Tom.
  14. J

    (SOLVED!) Flabbergasted! (VC clickspots)

    I just checked my MCX settings, and I made the conversion with Remove Scaling = False! Thank you very much Tom, going to try with Remove Scaling True, and will report back if that makes the difference.
  15. J

    (SOLVED!) Flabbergasted! (VC clickspots)

    I really don't understand how this can happen ... I have converted the old freeware Virtavia FS9 F-4 to FSX with ModelconverterX, using the FSX SDK (making separate external and internal models, lots of animation cleanup etc.). None of my MouseRects work in FSX; however, they all work fine in...
  16. J

    P3D v4 air India Grolup

    https://www.alpha-india.net/
  17. J

    P3D v4 Chevrolet Suburban - Released

    My life is now complete. Thank you for the very nice car Christian!
  18. J

    P3D v4 Chevrolet Suburban - Released

    The fact that the car has that tree in the front window is reason enough to label it as brilliant. :)
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