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    Applying ModelDef.xml to the model

    Hi, Arno! Thank you very much for the update!
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    How can I edit animations?

    Partially, yes. At least, it moves smoothly.
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    P3D v4 Dissymmetry of lift - How do you model it?

    So are there any hints? I've read the description in the SDK about all 3 basic models, but it's very scarce. How do I tell which basic model is used?
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    How can I edit animations?

    Unfortunately, it didn't work. The animation has broken completely. Now the needle just jerks into wrong places without any animation. Maybe I did something wrong? I just found the needle in the hierarchy, highlighted it and then selected "Reverse animation"...
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    Applying ModelDef.xml to the model

    Do you mean the one specified in the ModelDefPath in the Options? Just changed some A: variables to L: variables so I could add custom logic to the gauges.
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    How can I edit animations?

    Thanks, Arno! I'll give it a try!
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    Applying ModelDef.xml to the model

    Hello! I opened the model and edited the modeldef.xml code for some gauges, but it looks when I saved the model the new code was not applied. When I choose "Save..." in the ModelDef.xml dialog, it offers to save it as a separate file. So how do I apply an edited modeldef.xml to a model?
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    How can I edit animations?

    Hello, Can you, please, help me with finding info on how I can edit animations with MCX? Or can I at all? I want to correct a small bug in the Milviz Turbo Otter model. The landing gear indicator needle moves the wrong way and points to wrong directions (indicates gear up when they are down...
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    P3D v4 Prop 'spool down' instead of sudden stop? How?

    Now to make sure it also realistically spools up ;)
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    P3D v4 Dissymmetry of lift - How do you model it?

    Roy, I can't say for sure which of the three basic models is used. How do I tell the difference? It's Alabeo R66 which I'm trying to fix.
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    P3D v4 Dissymmetry of lift - How do you model it?

    I understand that. So what parameters in these helicopter sections should I use to model dissymmetry of lift?
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    P3D v4 Dissymmetry of lift - How do you model it?

    Hello, I improved the R66 flight dynamics somewhat, but I cannot find how to model dissymmetry of lift. According to the SDK, there is a parameter for this called right_trim_scalar, but it doesn't seem to affect anything whatever numbers I try.
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    Sound cones don't work in P3D v4?

    Okay, some observations. 1. Headings like 180 don't seem to work. You have to use 179.999 or -179.999 2. Sometimes P3D just messes up the whole sound system. I made this stuff work, but then at some moment I opened the spot view and suddenly all the sounds were messed up, ignoring cone settings.
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    Sound cones don't work in P3D v4?

    Has anyone noticed this? Or maybe I'm doing something wrong? Even with these settings the sound can be heard all around the aircraft. I was expecting it to be heard only when looked from behind... [TAILROTOR] filename=TailRotor flags=0 viewpoint=2 rparams=0.713024,0.893617,1.000000,0.936170...
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    Numerical integration in XML gauges: is it possible?

    Thank you for your replies. I can see now that I could have avoided misleading you have I provided more information. This is a drawback of trying to keep your message concise. @PhantomTweak Yes, there is a subroutine that provides the L:TurnTime,seconds value. I just excluded it for brevity...
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    Numerical integration in XML gauges: is it possible?

    Say, as an input I have delta heading rate and time. I'd like to perform simple integration to get the heading change. The timer starts as soon as the delta heading rate is not zero. But this is as far as I could get. If I use this I get some crazy number which is no way near to actual heading...
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    P3D v3 Modelling a helicopter's engine (several questions)

    Yes, Roy, you are absolutely right! I could finally fetch myself an EH101-based helicopter model, I tried to change the numbers in the aircraft.cfg and the effects were obvious. Thank you, you've been very helpful! Now I have only one question left (so far). I would like to model a twin-engine...
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    P3D v3 Modelling a helicopter's engine (several questions)

    Yes, I studied these pages thoroughly, but not everything seems to work as intended. For instance, these parameters in the [Helicopter] section don't affect the behaviour in the sim. right_trim_scalar= governed_pct_rpm_ref= tail_rotor_translating_scalar=
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    P3D v3 Modelling a helicopter's engine (several questions)

    Oh... Is it available for P3D anywhere?
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    P3D v3 Modelling a helicopter's engine (several questions)

    Roy, thank you. Can you, please, give a bit more detailed information? Do you mean that in regard to the sim there are two type of turbine helicopters? If so, then where can I get the EH-101 to have a look at how it works?
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