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  1. Flattermann

    I Would Like to Start Flying Flight Simulator X

    Hello, FSX is a over 10 years old game, and no longer supported from MS. A newer game is FSX-SE, which works better then the originally FSX. In the meantime there is a new Version based on FSX named P3D. It special works with 64 bits then 32 bits at the old FSX. Your question where to buy (old)...
  2. Flattermann

    How to Use the Exclude In ADE

    @Tom Gibson: I never delete(d) stock airport objects changing third party bgl files. Editing an addon airport I seldom need default buildings. If they are undesirable visible I exclude them. @Jon: If I will change an addon airport my way is to save the airport to an project file (AD4). Then I...
  3. Flattermann

    How to Use the Exclude In ADE

    To complement the problematic nature of third party airports. Sometimes there are not only airport.bgl files but also cvx,bgl files. I often had problems if I tried to delete such cvx-files, because the airport altitude or some scenerydetails don't show. So I deleted only the airport bgl-file...
  4. Flattermann

    How to Use the Exclude In ADE

    Thank you for this very interesting instruction! I often try to modify freewaresceneries and seldom there is a projectfile. Would it be better to save the loaded scenery immediatly to a project file and after to load this file? So I could safe modify the scenery.
  5. Flattermann

    Looking for File

    I don't believe there is such a file. Searching for this file you could find abacus_ez_scenery_missingtextures.zip. Which scenery of EZ you are searching for? EZ is a library and abacus uses such libraries.
  6. Flattermann

    AI Helicopter "runways"

    I never have tried such but you could design a 'special' runway only for the heli. Parking spot, a very short taxiway, Hold short stop and a runway. Now you can look how far the heli need for starting. But I am doubtful for landing this way! Try a phantasy airport only with this equipment. I...
  7. Flattermann

    AI Helicopter "runways"

    I think there is no way to make starting and landing 'real' for a helicopter. In FSX I have many helicopter flying as AI but the way they need for starting or landing is maybe like an STOL.
  8. Flattermann

    FS2004 Fault Finder

    In my opinion ADE is a powerful helper for designer of airports and the fault finder is part of ADE. It is right, you can design without AI-traffic, but I think AI-traffic complement airports. Missing hold-short points you can see (or not) missing black rwy-lines you can't see generally. In the...
  9. Flattermann

    FSX Obstruction in ADE for FSX

    To locate such objects I normally use the payware Instant Scenery. First I am searching with a special feature of this program for the object, the file library and the scenery file name. And then I can move or delete this object .
  10. Flattermann

    FS2004 Fault Finder

    In prínciple you are right but I often found stock airports with parking spots and taxiways but no black rwy-line! So I thought all is OK and I had troubles with my AI.
  11. Flattermann

    FS2004 Fault Finder

    Hi, If I left them alone they make no problems, but If I try to change the airport with ADE and I forget to examine the rwy‘s and there is no black line, AI disappeare!
  12. Flattermann

    FSXA AI Flying Erratic [SOLVED]

    Hi Darren, I tried your flightplan loading in AIFP and found some errors : FP .txt Line No. 1: Leg 02: Invalid field(s) may have been replaced to avoid other difficulties. Please refer to the flight plan text file to determine the original contents Departure/arrival times invalid for specified...
  13. Flattermann

    FSXA Wrong file format loading SAMM?

    I can't remeber if I used SAMM under WIN10 bevor; maybe not. With my old PC (WIN7) I used often SAMM without problems In April 2017 I got a new PC with WIN10 and yesterday I used SAMM. First I have to update to 2.2.06 and then I had troubles but a fine static model. Today I tried SAMM (Version...
  14. Flattermann

    FSXA Wrong file format loading SAMM?

    Thank you again for answering. The "errormessages" are the same as bevor: 1. Microsoft.Net Framework It was tried loading a file with wrong format 2. Unable to locate aircraft folders. (this I can solve) 3. The "modeldef.xml" file does not appear to be valid..... (only option to click OK)...
  15. Flattermann

    FSXA Wrong file format loading SAMM?

    Thank you Don for answering, I tried as you said: I downloaded the Martin Wrights dlls and they are located in C:\Windows\System32. Second I deleted the SAMM.ini file. I restarted the PC and started SAMM and get the same errormessage and SAMM didn't obviously find the SDK. The Path in the ini...
  16. Flattermann

    FSXA Wrong file format loading SAMM?

    Hi, I used SAMM with Win7 without problems. Now I try to use SAMM with Win10. I can do this but I get error messages. I installed the latest version 2.2.06. at C:/FSX_Programme/SAMM FSX is saved at C:/FSX SDK is saved at C:/SDK Trying to start SAMM as administrator I get the message about a...
  17. Flattermann

    FSX Finland sceneries

    I have the same problem at EFIV;)
  18. Flattermann

    FSX Finland sceneries

    Surprise for me: The supposed bug isn't a bug. Quote Kari R.: Those light areas you noticed are actually fields (farmland). Also those polygons with different colour around those are fields just using different default texture in FSX. In FSX available default textures, which were used are...
  19. Flattermann

    FSX Finland sceneries

    Hi Tatu, some (longer) testing brought new findings. The BGLfiles: PKX_5309_Maasto, PKX_5309_Pientareet, PKX_5309_Sands_def and PKX_5309_Sport of the South-Finland scenery cause the bad polygons near Vaasa. I don't know why, but now it works. In this region I have only your addons, no ORBX maybe...
  20. Flattermann

    FSX Finland sceneries

    Hi Tatu, I see a problem with the scenery around Vaasa. I use FSXA, Finland_Base_Pack_V2, South Finland, Vaasa Photoscenerie_1.0 and Finnish_Photosceneries_ I and II. I flew nearby Vaasa north direction and saw some white-grey places. Any idea what could this mistake be?
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