• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    MSFS20 Messed up scenery after building package

    I am currently being held up by a problem I never encountered before. While actually editing my scenery within the scenery editor everything is fine (Pic 1) After the package is build (and when I load a flight) all of a sudden all of my terraforming is all over the place and some objects placed...
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    MSFS20 Foreign scenery objects origin?

    Ha! I was kinda hoping for something easy. :D Thanks so much! :)
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    MSFS20 Foreign scenery objects origin?

    Hello everyone. Everyone who created stuff and has a community folder filled with addons knows what I mean. Inside the objects menu in the SDK there are now tons of objects from all the other sceneries. Is it possible to find out what addon scenery the origin of this is? So let's say I see some...
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    MSFS20 Adding EFFECTS to an aircraft?

    Hello everybody, has anyone of you got a clue, on if it possible to add effects to an aircraft already? Talking about stuff such as wingtip vortices, contrails (of course...) and stuff. I already tried around a little. For example: Adding [Smokesystem] smoke.0=-17.4, -43.8, 1.04...
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    MSFS20 My painted lines are disappearing or disintegrating

    Not exactly sure if my problem is somewhat related to yours (but it might be). I have this problem, when placing hold short taxipoints. While in developer mode (scenery editor) the hold short lines appear as actual lines. Once compiled into a done scenery, they are gone.
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    MSFS20 Taxiway Holdshort line not showing.

    Hello everybody. I built a scenery of my home airport lately with the SDK Scenery Editor. However I seem to have a problem. Once the airport is compiled my to hold short lines are gone but they are showing inside the Scenery Editor. So for some reason, once the bgl file is created the hold short...
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    Generic buildings not showing in ADE and FSX

    Alrighty then!... Thank you both for your fast reply. Much appreciated. IN FACT something that Jon wrote made me check something in FSX. As dumb as I was (for whatever reason) I set the automatic generated density (think it's called like this...) to "low" inside FSX. So because of that there was...
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    Generic buildings not showing in ADE and FSX

    Hello, I am having a strange problem regarding FSX and ADE. For some reason no generic buildings are showing in FSX on airports where they normally should be. This happens on ANY airport that has generic buildings. If I open such an airport with ADE, the blue rectangle which stands for a generic...
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