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Search results

  1. TruNorthSim

    P3D v4 B-25J Fuel Selector Gauge Help Needed

    When the aircraft is started with ctrl + e it I assume it defaults the tank selectors to ALL and feeds fuel from both AUX tanks. The tank selectors once again disappear. I may revisit that issue later to see if I can get it to default to using the left and right mains in accordance with the...
  2. TruNorthSim

    P3D v4 B-25J Fuel Selector Gauge Help Needed

    Changing the Case Values to the same number as the <Click># fixed the problem. The BMP images show correctly now based on the user selection, and the tanks switch and feed fuel as they should! I realized the tooltips I added for the engine 1 tanks were the same as engine 2, so I fixed them.
  3. TruNorthSim

    P3D v4 B-25J Fuel Selector Gauge Help Needed

    I looked at the fuel tank selection numbers in the P3Dv4 SDK again. It's the same list I used when I made the change to the code above that resulted in the fuel tanks feeding correctly. Fuel Tank Selection Number Description 0 Off 1 All 2 Left 3 Right 4 Left auxiliary 5 Right...
  4. TruNorthSim

    P3D v4 B-25J Fuel Selector Gauge Help Needed

    That's very interesting and I will definitely keep that in mind if I get involved in any other aircraft especially fighter jets. However the goal for this project is to have the tanks feed fuel in accordance with how the levers are set. It would be great to have the BMP images of the levers to...
  5. TruNorthSim

    P3D v4 B-25J Fuel Selector Gauge Help Needed

    Just applied the xml wrapper.
  6. TruNorthSim

    P3D v4 B-25J Fuel Selector Gauge Help Needed

    I'm not sure how to do that on this forum, so I attached a pdf copy of the ecu.xml.
  7. TruNorthSim

    P3D v4 B-25J Fuel Selector Gauge Help Needed

    I would like to ask the fsdeveloper community for help with a 2D fuel selector gauge. This gauge is for a freeware B-25J that was converted from FSX to P3D. The first issues I noticed with this gauge were... 1. The left fuel selector, when set to left main, would feed fuel from both the left...
  8. TruNorthSim

    Basic request on Apron lighting

    One solution is to add apron edge lights by using the add apron edge lights button next to the add aprons button. You can right click on the airport background and choose the option to add a taxi sign. Once it's added, you can edit it's properties.
  9. TruNorthSim

    Small Problem with Spotlights

    Hello everyone. I've been working on 3D models for an airport, and I'm having a bit of an issue with spotlights. When I have them oriented -90 so they point toward the ground, only half of the spotlight is projected onto the building. I've tried moving the light inward, outward, and pointing it...
  10. TruNorthSim

    FS2004 Looking for OBJ modeler/designer - Castles & Bridges (SketchUp/Gmax/Blender)

    I'm interested in modeling the bridge. Send me the google maps location in a link. Any other information about the bridge will be helpful. Also, let me know what format you need it in such as MDL or OBJ.
  11. TruNorthSim

    Delete

    Delete
  12. TruNorthSim

    Compile Error

    I just finished the KSBA photoreal scenery. This is a screenshot of the before and after. If you aligned everything to the image I sent earlier, everything should align properly when you load this scenery. You can make things easy by putting your ADE files in the scenery folder before you load...
  13. TruNorthSim

    Compile Error

    I've pulled the satellite imagery, and I'm currently working on blending the edges and adding water to it. In the meantime, use this scaled image to put your buildings, runways, and other assets where they need to be. In ADE, open your airport, and right click and add image. Load this image...
  14. TruNorthSim

    Compile Error

    Apologies for not responding for a few days. I just finished a scenery I was working on, so I'll begin work on the photoreal for this airport. I should have something for you soon, and I'll upload it here once I'm done.
  15. TruNorthSim

    Default Windsock Pole Length and Color

    Hi Gary Actually, I am creating scenery for both FSX and P3D. The issue I'm having with the windsock is just a result of me trying to keep things as simple, and I hoped that either solution mentioned above could allow me to substitute a better pole model that default. I really appreciate your...
  16. TruNorthSim

    Default Windsock Pole Length and Color

    I was hoping for a workaround rather than creating an entire windsock from scratch requiring SODE. I'm curious as to how the default windsock was made, and if it can be reproduced. It responds quite well to the wind in the simulator, and of course allows you to change things like the color. It's...
  17. TruNorthSim

    Default Windsock Pole Length and Color

    I appreciate your time and effort!
  18. TruNorthSim

    Compile Error

    tmegowan, This airport is very nice. If you're set on making your own, I might be interested in donating a photoreal ground scenery for your KSBA project. I can also include a .png and coordinates of the photoreal that you can load into ADE as an image, so that you can accurately layer your...
  19. TruNorthSim

    Default Windsock Pole Length and Color

    No worries. Thank you for taking a look.
  20. TruNorthSim

    Default Windsock Pole Length and Color

    This is a picture of the default windsock sitting atop a black 3/4" x 10' pole. The altitude of the windsock is set to 10'. I think it would look great, but it just needs that small amount of the default pole that's required set transparent or length limit removed. I do not know if the length...
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