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  1. adino

    P3D v4 XMLTOOLS64

    :eek: yes my apologies
  2. adino

    P3D v4 XMLTOOLS64

    Yupiii..can't wait to see your videos from P3Dv4!;)
  3. adino

    P3D v4 64 bit terrain following

    Excellent news thank you Doug!
  4. adino

    P3D v4 64 bit terrain following

    So Doug, just for me to understand we should be passing radians instead of degrees to the PDK functions? i.e: (A:PLANE LATITUDE, radians) (>L:TFPointLat_1, number) (A:PLANE LONGITUDE, radians) (>L:TFPointLon_1, number) In your example I haven't spot the conversion: <Update> (A:plane...
  5. adino

    P3D v4 64 bit terrain following

    Got the same, good catch:scratchch... But the gauge is a very early attempt so lets see what he comes with after debugging.
  6. adino

    P3D v4 64 bit terrain following

    Do you have the updated version of the gauge? just asking...Anycase it is the same link but Doug updated it with a few more Lvars and the FSSimIsPaused corrected and a few turned into booleans instead.
  7. adino

    P3D v4 64 bit terrain following

    Just for sake of testing , place the gauge in both your panel folder and gauges folder and see...Now I remmber to have done both. -3.28 I see indeed only with coordinates at 0.
  8. adino

    P3D v4 64 bit terrain following

    Bob, I just followed Doug advise and change the Lvars units from degrees to number and moved my update section in a separate hidden gauge on the panel. This is the piece of code I use for testing: In fact looking at your code it should work but it looks like the Lvars doesnt like degrees as a...
  9. adino

    P3D v4 64 bit terrain following

    Solved, I made a seperate gauge for this and Viola! it works! This is awesome waiting so long for this, wish there was a way to do the same for our old good FSX/P3d versions but Im more than happy with this implementation:) Thanks soo much Doug!
  10. adino

    P3D v4 64 bit terrain following

    OK, I will give it another try based on your suggestions.
  11. adino

    P3D v4 64 bit terrain following

    Sure it was! :laughing: Ok this is the situation after the update: Dough Thank you for your update efforts! I noticed (L:FSSimIsPaused, bool) passing the correct sim state now. However so far that is all I noticed that changed. Actually that is not correctly true, because whenever I start...
  12. adino

    P3D v4 64 bit terrain following

    Excellent, I'm eager to test it out but I'm afraid it won't be today they made sure today for me to be far away any sim, LOL. thanks.
  13. adino

    P3D v4 64 bit terrain following

    OK, thank you. Maybe Bob had more luck? Because again I'm not using P3D so frequent it might as well be something funky with my install or config everytime I start P3D it tells me there is something funky with my .pnl file that needs to be corrected but I don't put much attention to it maybe it...
  14. adino

    P3D v4 64 bit terrain following

    P3D4.1 :eek::p...you got me LOL . Honestly I'm not a P3D heavy user I only use it to validate code compatibility between projects, do I need to upgrade?:eek:
  15. adino

    P3D v4 64 bit terrain following

    Ok, Doug, First I have put the DLL in the gauge section of P3Dv4/FSX. Then I quickly put this piece of code in an update section of my MFD: <!-- Calculate random Terrain elevation (L:TFPointElevation_1,feet) (L:TF_Active, bool) (L:FSSimIsPaused, bool) (L:TF_SimConnect...
  16. adino

    P3D v4 64 bit terrain following

    Awesome, thank you so much Doug! From the name I asume this only works with P3Dv4, right?
  17. adino

    trigger Gyro sound

    Hi Doug, First thank you for your constant update on such wonderful gauge. I honestly have to admit that I don't understand the nitty gritties of the FS sound system. I have reach a long end by using your sound module though. I want to follow your advice and give it a try, but somewhere...
  18. adino

    trigger Gyro sound

    I'm trying to implement a more realistic gyro sound for my project. I want to be able to turn it on or off when flipping the battery switch. Do you know of any FSX/P3D native XML event that can do that? My second options of course is to use Doug Dawson's XML Sound module but again I don't know...
  19. adino

    Sound gauges updated

    Thank you!
  20. adino

    GPS TCAS Aircarct Color

    Check if anycase you might have a syntax issue with the section in red. For safety I would put a space after the last 0 if{ 0xFFFF00 } Also first just put only the color and see wether it changes and afterwards you can work a condition as you have, something like this: Atleast that is how I...
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