• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. Shaun

    P3D v5 Dynamic light bug...

    I have a bug on a terminal with a lot of dynamic lights. When one faces a certain direction, they all turn off, and then flicker and turn back on as one rotates and faces another direction. I have never encountered this before. Any one know a solution?
  2. Shaun

    Import segments of XML?

    I tried exporting some edge lights as "ADE objects" to see if I can add the MSFS ones and reimport, but it says not available for these object types.
  3. Shaun

    MSFS20 Fieseler Fi-156 'Storch'

    Great work! I loved seeing the one fly at Flying Legends, but then they sold it. Looking forward to this!
  4. Shaun

    Import segments of XML?

    Edit, I added all of the edge lights and import xml doesn't seem to add them.
  5. Shaun

    Import segments of XML?

    I've nearly finished an airport for P3D in ADE, but I'd like to import my edgelights xml from my MSFS airport. I have used python to remove the surperfluous tags, and would like to just import the segment under the <ApronEdgeLights> Tag. But I can only see to export my airport as an...
  6. Shaun

    MSFS20 No lights

    Did you set the MSFS Exporter to
  7. Shaun

    an airbase simulator, who would like to help this project?

    Why wouldn't you just work on producing an AI pack for P3D or MSFS? That's feasible.
  8. Shaun

    FSX IS3 Question

    Yes, sorry did you fix it by disabling batching?
  9. Shaun

    FSX IS3 Question

    Is it at a really high elevation? I recall early P3D had ground poly shift at such.
  10. Shaun

    MSFS20 CGL not displaying.

    Issue Fixed
  11. Shaun

    MSFS20 KTUS MSFS

    Just thought I'd showcase a few images of my most recent release: I've closed the 29L/11R and Renamed the other runways but the images were taken just before I did so. Starting to get to grips with the MSFS SDK. Having 3 versions of each airport's files on my PC seems is maddening: Sources...
  12. Shaun

    MSFS20 Editing an airport in MSFS.

    I didn't want to start a new thread. I'm trying to write a python script to convert the taxiway points and paths to work with MSFS, but am unsure of what group index is: Any ideas? <TaxiwayPoint parentGroupID="6" groupIndex="22" index="4" type="NORMAL" orientation="FORWARD" lat="x" lon="y/>
  13. Shaun

    MSFS Detail Texture

    OK thanks, I'll look into it.
  14. Shaun

    MSFS Detail Texture

    I'm using a detail texture on the interior of a model. Using the night time emissive, it only displays the emissive texture (noise and AO) and not the detail texture (a tiled detail map). Anyone know why this happens and/or how to fix it?
  15. Shaun

    Gaps in model when zoom out

    The blender project wont open, i can't even import the objects. It says sketchup in the objects.
  16. Shaun

    Gaps in model when zoom out

    Do you have an LOD? Perhaps zip and upload the blender project and texture and I can have a look.
  17. Shaun

    P3D v5 Importing from openstreetmap.org

    Well I generated the same shp file again having loaded the agn files and the gap is filled, but unsure if the existing buildings have been duplicated.
  18. Shaun

    Building AI-based ATC for VFR / General Aviation - Looking for a "go to market" partner.

    I'd approach just flight. They are a good publisher.
  19. Shaun

    P3D v5 Importing from openstreetmap.org

    Another question... I've generated more buildings, but it overlapped the last geotiff area, so there is a strip of missing buildings. I see from the manual I can load the buildings from the existing tile so this doesn't happen, can I re-generate the same scene proc script with this added, or do...
  20. Shaun

    P3D v5 Importing from openstreetmap.org

    Ok thanks, I did briefly look through it and used the sample above. It's very complex and will take a good while to get my head around it! It is fantastically powerful though! I'm hoping to import the road/highway lines into blender, array lights along the curves and bake some night lighting...
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