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    FS2004 Take flight at 3W7 Project

    I Have been inactive for a while but, I have picked up my seconded re-do project of my first version of 3W7 I am currently working on the ground and runways ext so there are just a few shots. as I get further in to the project I'll send more shots. I am also looking for pictures of the...
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    Pasco V2 By donald Miller

    Introducing Pasco version 2 Tri-Cities Airport (Pasco, WA) KPSC. Below is a small description of what this airport will feature: Hi-Definition Runways Wigwag Hold Short Lights Custom 3D Taxi Lights Animated Hangers Animated Jetway with Two Gate Positions All Custom Buildings + Custom...
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    Alpha material and animations

    Hello, I have an Interesting problem, I have a hanger with animated doors the hanger has a tower attached to it I made the tower glass transparent by adding a material named Glass_Tower and then Later just trans after applying the martial to the part in FSDS 3.0 you see the transparency in...
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    FS2004 Are Nova textures considered Public domain?

    Hi I have a question concerning payware projects and the nova texture sets by Rafael Garcia Sanchez. Question: are these textures considered public domain Since Rafael Garcia Sanchez is not active in FS any longer and no longer supports the textures I have a project, I am doing and...
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    FSDS 3.0 and Cat

    I built a hanger for Viper aircraft in FSDS 3.0. When I completed it, I animated the hanger doors and tested the animation in model converter X and also in FS9. The animation works perfectly until I add the animation condition/trigger to the animation. When I compile it to bgl, and place it...
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    Gmax Light maps

    hello, I have searched the forum for my question and found similar problems, but no solution has been given. I have a model that I made and mapped in Gmax. When I compile the object with no light map, it all compiles correctly. When I add light maps to the self illumination field, the...
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    ASM tweek Rotate to user issue

    Question: for lights I created a light in Gmax and placed it in the same mdl as my main light object. I put two conditions on the light box. The first condition (Nolight 2, 4, ) is only for use at dusk\night\dawn and it works great. The second condition (rotate to user) also works, but...
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    Jetway issues

    Arno, I just built a jetway in fsds animated it there so when I converted the model with conveter x using a .x or an mdl file to a 3ds file I could import to Gmax. I reanimated the jetway using Gmax, I pute a condition on the jetway using the first interface screen in cat with 110.80...
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    Y axis Problem animating my Jetway

    I animated a jetway in Gmax for my Pasco V2 Scenery that I am currently working on. When animating on the Z axis only, the rotation towards the aircraft...all the parts work perfectly. Now when I try to add the Y axis to go vertical, to position the jetway with the door height it works in...
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