Search results

  1. meows

    FSX Saving thumbnails...

    Thumbnails and Screen Capture ADE has a simple built in screen capture tool. This can be used to capture and save thumbnail images of library objects and generic buildings. The screen capture tool is available when you see a button like one of these...
  2. meows

    FSX:SE Countdown Timer

    Anyone know a way to do a countdown timer?
  3. meows

    Getting started with an air race

    This I know is old/ but check the races in missions.
  4. meows

    FSXA Pitch and Bank with scenery objects.

    pitch 30 60 and 90 works on objects i have made but I never have gotten bank to work. however I have problems with standard fsx objects working at all. PS been using ADE pro version for years and years.. it is well worth getting.
  5. meows

    FSXA final stage of mission and need advice please

    Gosh and I am still working on it. 5 races now, only one issue left how to get the on screen timer that starts at gate one to put it's ending time in the profile! 4 years and still have not found the answer. Any suggestions?
  6. meows

    FSXA change default voice fsxme

    I use Audacity just change the pitch to -19 to 21 for different male voices or +9 to 12 for females add .03 echo and use the equalizer to make it sound just like a headset on a aircraft. Granted there are many other effects you can add to really change the Anna voice to Darth Vader even.
  7. meows

    FSX creating/initializing mission with SimConnect

    What? First sentence is NO to my limited knowledge. I make missions just for myself. as they never seem quite up to snuff to show others. How ever your "question" is in a version of english I do not know.. But to see if this helps. To make a mission, (ANY basic MISSION) required is just FSX. To...
  8. meows

    FSXA menu shows at start of mission

    Many many thanks for spending time to answer my request! Sorry, I was in a panic after 3 weeks of trying to figure out what I did different to cause the menu to show at mission start. Before I messed it up, the sound files would play, and after they played Then the menu would show. To try and...
  9. meows

    FSXA menu shows at start of mission

    here are the nodes leading up to the menu. As soon as the mission starts the menu is there. How do I set it up to display when I need it to?
  10. meows

    Install Creator

    Yes. Do what I did. I asked the user! You use a text box to tell the user to select their FS9 Directory. and where the path goes you have the user choose. Or call this the "" something.exe"" is the file you need the path to. the %ExePath% is the full path to the exe. also the G:\data is where...
  11. meows

    FSXA final stage of mission and need advice please

    Note I am not using the Race plugins. I have a working version of the Golden Orb, Qualifying run and the first race is just behind it. I just realized I messed up the timer sequence. You start your run after you pick the aircraft u will fly. You follow the Baron to the First gate. As you fly...
  12. meows

    ADE 1.67.5876 Beta - Accurate Library Object Footprints

    Thank you, THis is exciting. something new to play with. I down loaded and will make a fly by later today.
  13. meows

    FSXA Waypoints ignored

    Thanks for looking. I have a plane set up with Jim's Mission editor, You would think it is easy but this for what ever reason is not working right, Proximity Trigger.. SimContainer Waypoint list. with 3 waypoints Proximity Trigger. = On Enter Filter = Container Plane Proximity Trigger. = On...
  14. meows

    proximity triggers and OnEnterCondition

    :D:D:D:D Thanks. A good reminder to check and check again!
  15. meows

    FSXA Can't find the GO command for a simple Pylon race

    Thank you and Thank you Sire! I did add 'nitrous system' and the 'Anti Detonation' However I was unsuccessful in adding a 'Gauge' that worked properly so I used SimVar to post text every 10% once they drop below 70%. And that I realized was a waste of time as I would have to edit users...
  16. meows

    FSXA Can't find the GO command for a simple Pylon race

    Actually I flew it collision on usually but for the video I did turn collision off. I have the course lay out about done. Would have it done except for GMAX not playing well. I do Have a question though. If you use the Mustang P51 racer or the Zivko_Edge_540_FSX you can make the exit climb...
  17. meows

    FSXA Can't find the GO command for a simple Pylon race

    Thanks for the reply. After rereading things I see I was brain dead and totally confused as to my goals. However I have re started this 198 times and here Is where I am at.. So far so good. Just the beginnings on Visual appeal, I do that part last.
  18. meows

    FSXA Can't find the GO command for a simple Pylon race

    I made a simple flight plan from airport a to airport b with 3 waypoints between. then used FSX Mission Editor to generate the mission. I added a New SimMission.RaceInfo New SimMission.PylonRacePoint 1 New SimMission.PylonRacePoint 2 New SimMission.PylonRacePoint 3 For 3 sets of 2 Pylons New...
  19. meows

    FSXA attached Object editor issues ModelConverterX wonderful tool, but my brain and a couple issues has me wondering if I got off at the wrong planet this week. First after working great at converting direct x to fsx bgl all day i try to add a effect to a wall. I gave up because the pool of water...
  20. meows

    Working on missions?

    Yes working on missions.. about 25 so far. Working is the key word here as I get a massive amount of work into one and seem to hit a brick wall. The brick wall is usually I can't find a way to implement a feature that is needed. SO I wait a few months and design a new mission. What is terrible...