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  1. Deltasierra2004

    FS2004 Getting back corrupted files in Gmax??

    When all else fails. In Windows 7, select the corrupted gmax file, right click on properties. Give yourself administrator rights to start, then click on the Previous Versions tab. There should be backed up copies there. Its a backstep, but at least it's there. Doug
  2. Deltasierra2004

    FS2004 How to caculate real world measurement based on scale drawings

    Great idea Bill. The only problem with that and the reason I am asking this question is because in the three view, because the Bolingbroke has two engines mounted on wings, I can't see the windows! The engines are in the way. So I'll have to measure their positions. But thanks for that tip, I'll...
  3. Deltasierra2004

    FS2004 How to caculate real world measurement based on scale drawings

    Forgive me if this is a simple question and the answer is obvious but, I am not keen with numbers and equations. Thankfully there is FSDeveloper! I am trying to figure out the actual measurement of a fuselage window, and the distance it sits back from the front wind shield in order to setup...
  4. Deltasierra2004

    FS2004 ULE - Exporting animated parts ( Gmax)

    I am preparing my hierarchy for exporting. I don't want animation in the first of the "LOD" exports but the root of the animation is linked to the fuselage. How would I place my animated parts into a later export but still have it linked to the fuselage, which went out of Gmax in the first...
  5. Deltasierra2004

    FS2004 Gmax ULE error..what does this mean?

    Thanks Manfred, this error occurs when I attempt to make the .asm files from the .x files. I am well over the poly limit for the standard export so the ULE system is a must for me. I just downloaded version 19B, I will try a fresh install of everything according to the readme, and do some...
  6. Deltasierra2004

    FS2004 Gmax ULE error..what does this mean?

    I'm attempting a new Firefly model with a few changes. These models used to compile perfectly but since I've got a new comp and reinstalled everything I now get errors from the identical files. Could anyone clarify for me? Is it really suggesting I have too many animations? The part in question...
  7. Deltasierra2004

    FS2004 Installing FS9 into Win 7 64bit

    Thank you. I will try installing to a drive/folder/ fs9 folder. That is one folder more than I did previously. Also I am the user/admin but when I go to assign full control over the program my Id is now user32, or Doug32. Is that an issue as well? Doug
  8. Deltasierra2004

    FS2004 Installing FS9 into Win 7 64bit

    Greetings, I am about to install my FS9 onto a brand new drive, with a brand new legitimate Win7 64bit OS. I know there are many hassles with UAC ( I tried this before on another drive and FS9 always crashed) so I am seeking advice on the procedure. What do I need in place before the FS9...
  9. Deltasierra2004

    FS2004 XML help please for a Supercharger

    Ok thanks for clearing Bill. That's what I thought, and initially added it to the cab file. Wouldn't you know it, since making WEP available through Airwrench, these values were added to the cfg. Referring to the "emergency_boost_duration= ", the duration in my research files says for 5...
  10. Deltasierra2004

    FS2004 XML help please for a Supercharger

    Wow, what's with that douglas guy? That was uncalled for.... So if I understand correctly I put the C gauge in the cab file, make the gauge02= entry in the panel cfg, then add the line in the <mouse> <click> section of the Supercharger. XML, and change the garb from the first <element> section...
  11. Deltasierra2004

    FS2004 XML help please for a Supercharger

    Thanks Bill, as always your help is very much appreciated. If I could ask, what would be the test scenario in the sim to see if the WEP kicks in? Off to test Doug
  12. Deltasierra2004

    FS2004 XML help please for a Supercharger

    Greetings fellas. I'm having problems with this Supercharger, I was granted permission to use this code for a 4 engine aircraft, for my single engine but I tried to reduce the entries to a single engine, and it's not functioning. Could you check it for me? I have an active light and a mod/auto...
  13. Deltasierra2004

    FS2004 Capped switch function help please

    Hey guys, I have two switches in my model. A starter, and a coil boost. They are of the capped push-button type. I would like to have the cap closed as static image, then when you roll the mouse over it, the image changes to the cap lifted and the button exposed and then, you can push the...
  14. Deltasierra2004

    FS2004 Hydraulic Pressure gauge

    Thank you kind sirs. Yes Willem, last night I cross referenced another Hydraulic gauge and yes, you were right on, index was missing. And a spelling error! Good eye, thank you. Works now. Regarding the needle's non-linear movement, for x,y is it assumed that the pivot point for the needle is...
  15. Deltasierra2004

    FS2004 Hydraulic Pressure gauge

    Hi guys, boy am I ever learning alot about creating a model from scratch! I'm on the final stages of my Fairey Firefly which is the gauge construction/layout. Things are going great! I realize there are two ways to do gauges, copy from the default, or create from scratch. I've hired Steve Thomas...
  16. Deltasierra2004

    FS2004 Airwrench - Need help understanding Airfile entry

    Hi Guys, I am fine tuning my Firefly, I am curious about the value for prop efficiency. All models have different numbers so it's obviously a calculated value. Does anyone know how to establish a proper value? It would help me out very much, thank you. Doug
  17. Deltasierra2004

    WAV files don't play

    Make sure your wav files are in 16bits. 32bits won't play in the sim. If they are just convert the wav file in a wav editor like Adobe Audition.
  18. Deltasierra2004

    FS2004 Engine pitch when approaching in tower view

    What controls the spike in engine pitch as the plane approaches? There must be a control for the rate of the pitch, and the distance at which it kicks in. I would love to know what to adjust so the sound of the simulated Doppler effect during a flypast in the tower POV, doesn't start as high as...
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