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    FSXA Airport ground polygon gap lines

    Hi there, I made an airport photo ground polygon with GMAX, for mapping the textures (1024x1024px), I used UVW Map for each polygon . I did not have a trouble on FS9 but in FSX, the gap lines between polygons appeared clearly . What did they come from : either Mapping or export problem ? I'm...
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    FSXA SbuilderX water mask issue

    Hi all, I'm working on photo scenery with SbuilderX . After I created a background and compiled to .BGL file, I edited water mask photo from the background .BMP image then converted it to 8-bit greyscale .TIF . When I compiled again, I loaded the completed .BGL file on TmfViewer, it showed as my...
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    FSXA Ground polygon issue

    Hi there, I've started working on FSX scenery and I'm in a trouble with ground polygon (in FS9 version, it works fine) . In FS9, I used ADE to create a polygon to flatten the airport (elev. 13.5m) together with my airport ground polygons (aerial photos, apron, taxilines, taxiways...) which...
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    Object disappears

    Hi there, I had a strange problem with my 3D object :confused: I created a 3d terminal in Gmax and exported it for FS9 . No error occurred during the export to .mdl and .bgl files . However when I started loading into my scenery, at position of view facing directly to the terminal at specific...
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    FSX Need help with the runway

    I'm working on a project but now I'm stucking with the runway :confused: I did the same as this tutorial: http://iblueyonder.com/wp-content/uploads/iby_ground_poly_tutorial.pdf When I exported into FSX the top layer of the runway just appear and disappear very fast so I can see the lower...
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    Blurring around my scenery

    Hi there, I'm confusing with my scenery . As you can see the attached photo, the terrain around my airport sometime became blurry . It also let the aircraft and its Virtual cockpit blurred too . I don't know where it started :confused: Does everyone get this situation before ? All comments are...
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    FS2004 Autogen disappear near airport ground polygon

    Hi all, I'm figuring out with a new problem of my scenery . I created airport base photos with ground polygon method (export with fs2k2 gamepack) . I also used "Photo scenery marker" program to make a photo scenery . Of course the default autogen would probably be disappeared due to both things...
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    [Win7] Can't find x file after export from Gmax

    Hi there, I had a problem with exporting from Gmax in Win7 which did not appear when I use WinXP . I'm working on FS9 When i created a plane/ground polygons and exported it using makemdl.exe, I've also created an .par file (so as to trick gmax create x file after export) but after click save...
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    FS2004 Trees or taxi edge lights did not rotate to user

    Hi all, I tried to design trees and the row of edge taxi lights by using Plane method (I considered that create 3D objects will lost fps) . After export the model into .mdl via FS2k4 Gamepack, I used MDL Tweaker 2 created by Mr.Arno for removing the shadows, added "Rotate to User" condition...
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    FS2004 Export model TOWER error (vertices triangle)

    Hi all, I'm working with my Control tower design and stuck at exporting model to FS9 . I attached the error info with TWR image . How could I fix the problem ? Running model Start! (G:\VVCI\export\building) Loading X G:\VVCI\export\building... Processing... (Part Box02) Found colocated...
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    Weird strokes from ground polygon

    Hi all, I got a problem with ground polygons after export . I used ground polygon method for photo scenery as some tutorials on FSdeveloper, I created the plane and converted to editable mesh, then applied the textures into each polygons . But after I exported and tested in FS, I found the...
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    FS2004 Ground polygon night textures (_LM) problem

    Hi all, I have a question about night textures (_lm.bmp files) for ground polygon . When mapping the texture into my ground polygon, I set diffuse and ambient and export with fs2k2 makemdl.exe After that, I made a night texture files with Photoshop by using the Lightness (attached pics), I...
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    FS2004 Export 3D object error from Gmax

    Hi, I want to export my terminal building (Fs2004 gamepack) . I chose some parts of terminal to export but I got error message : Running model Start! (G:\VVNB project\scenery\baka) Loading X G:\VVNB project\scenery\baka... Processing... Too many parts Too many parts Too many parts Too many...
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    FS2004 MIRL lights appear problem...

    Thanks to Arno with his MDL Tweaker II, I understood how to add lights show only on dawn/dust/dawn . Now I'm trying to create the MIRL light followed this wiki article : http://www.fsdeveloper.com/wiki/index.php?title=Pilot_Activated_Lighting#Directional_Lights and this is my code ...
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    FS2004 BGL Light with dawn/dusk/night display only ?

    Hi all, I ctreate some lights for my airport followed the thread of rhumbaflappy (great topic :) ) http://www.fsdeveloper.com/forum/showthread.php?t=629&highlight=lights I created many boxes and applied the standard texture for them, named to LIGHT_NAV_Color then exported to .mdl file . It...
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    FS2004 How to export light from Gmax to BGL ?

    Hi all, I created lights for runways, aprons followed this link on Wiki : http://www.fsdeveloper.com/wiki/index.php?title=Apron_lighting_using_effects_and_GMax After I created boxes, running maxscript and bounding box . I exported to .mdl file . And what's next ? How to export the .mdl into...
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    FS2004 Elevation problem...

    Hi, I need your help . My ground polygon as layer 8 when using ASM tweak tutorial . But when I go to FS, the ground layer stuck with the FS ground default, please show the attached pic . What should I do to fix the elevation ? Thanks
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    FS2004 Strange lines in ground polygons....need help

    Hi, I created ground texture with 60 titled photos .But after UVW Map all photo to the editable polygons and export to .BGL file, I got some strange lines in the border of each titled photo . Please look at my attached pics and let me know how to fix it . Thanks a lot
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    Where can I get the GMax Script for multiple object ???

    Hi, I check the tutorial about "Apron lighting using effects and GMax" on Wiki page : http://www.fsdeveloper.com/wiki/index.php?title=Apron_lighting_using_effects_and_GMax But I couldn't download the Gmax script for multiple object at ...
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