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  1. K

    General Purpose ScenProc Script

    Hey guys, I have added support for Ortho4XP for fsx/p3d, and have recently added integration with ScenProc to add autogen to the generated scenery (https://github.com/stackTom/Ortho4XP_FSX_P3D). The scenproc integration is still in beta (available under the ScenProc branch of my repository), and...
  2. K

    FSET source code

    Does anyone still have the FSEarthtiles Source Code? I think it used to be available on SourfceForge, but now I can't find it anywhere.
  3. K

    resample scenery masks not working

    Hello, I forked ortho4xp and am in the process of modifying it to support fsx/p3d. I am having trouble getting blend masks working, and I have a couple of questions. 1) Can we use BMP images for blend masks? I looked at how FsEarthtiles does it, and it seems to use BMP images. Other places...
  4. K

    SRTM to BGL FSX

  5. K

    Blend masks, what am I doing wrong?

    I have recently tried to make photoscenery using fsearth tiles. I previously tried with SbuilderX and Maps2BGL, but settled on using Fsearth tiles as it allows me to download very high resolution sceneries with little work. I have been succesful in creating my water masks with the .kml files...
  6. K

    Help with ScenProc

    I just discovered Scneproc and love the program. However, I can't seem to get it to write autogen files. After it completes it tells me that 0.00 seconds were spent to write the AGN files, and I can't see any AGN files in my output folder. What am I doing wrong? Here is my code for my...
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