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  1. Andrew

    Using AIFP in conjunction with AIG-AIM One Click Installer

    Thx a lot Don, for AIFP 3.2.17a. I have sorted the 737-800WL and A320-200CFM in the OIC system, all good!
  2. Andrew

    Using AIFP in conjunction with AIG-AIM One Click Installer

    I get that last line with your latest AIFP - 3.2.17. My friend used 3.2.15. I can do a new sorting with my current AIFP if you need it.
  3. Andrew

    Using AIFP in conjunction with AIG-AIM One Click Installer

    Sorry I can't give a concrete example right now Don, but just talked to my friend, and he says for the 738WL, in the cfg, all the entries were suddenly doubled. I did notice in the end of my own cfg, there was a single, double line in the end of the file. Maybe you also should know I always set...
  4. Andrew

    Using AIFP in conjunction with AIG-AIM One Click Installer

    My aircraft.cfg for the AIGOIC 737-880WL attached. Try to sort the planes with AIFP, then check with AI Aircraft Editor (or the excellent tool called Notepad). Hope this will work again, as I love AIFP for doing many things for me, sorting being important :-)
  5. Andrew

    Using AIFP in conjunction with AIG-AIM One Click Installer

    There is another problem with AIFP and OCI Aircraft. A friend tried to sort all the fltsim entries for 737-800WL with AIFP, and after that, the cfg was corrupted, with many double entries. I tried my own OIC 737-800WL, same result. Planes with just a few liveries though, are fine. It seems the...
  6. Andrew

    P3D v4 AIFP reads SODE files

    Yes, I let SODE install in the default path on the C disk actually. Tested the new AIFP version, all good, no more ned to run as admin. :)
  7. Andrew

    P3D v4 AIFP reads SODE files

    Thanks Don, I'm good with using AIFP as Admin for now. My P3D is of course, never installed in the default location, but on a separate FS SSD.
  8. Andrew

    P3D v4 AIFP reads SODE files

    Can anyone please explain how to get rid of this in AIFP? It started to happen after I updated SODE to the latest version.
  9. Andrew

    Dummy/Placeholder animation tags?

    McX Tips, NAAI E3A example: Recent research doing the NAAI E3A AWACS, with a little help from Arno and others: Open FS9 mdl in McX with autoset visibility conditions as in latest McX. Take notes what does what. Then set autoset vis conditions to User Defined. Close McX and reopen the mdl...
  10. Andrew

    Runway beginning and end positions

    According to Norwegian AIP, I have runway threshold coordinates as well as runway end coordinates. The THR coordinates is the white line just before rwy big white stripes starts; end is where asphalt stops. ENAT has huge offset thresholds. This is always a headache, but I did ENAT just fine by...
  11. Andrew

    Dummy/Placeholder animation tags?

    With the latest McX developer release (downloaded today), I suddenly have a problem with my NAAI E3A Awacs conversion. Not knowing what visibility parameter to use in my custom modeldef, till now I just deleted the engine covers and wheel chocks. Did a new conversion today, only changed the...
  12. Andrew

    P3D v4 P3D v4 Compiler

    Been using the P3D4 compiler since P3D4 was out, and only know these facts: Those compilations make a mess with FSX (why should I care). I also discovered if I don't recompile a model library from FS9 to FSX, I ain't gonna see any 3D objects, buildings. Solution is simple: Recompile the...
  13. Andrew

    Dummy/Placeholder animation tags?

    Arno. Thx for your incredible McX. I'm now using your latest, with a custom ModelDef.xml. For the NAAI E-3A AWACS I only had to reanimate tires blurred, delete the wheelchoks and engine covers, and change the usvar for the antenna to a custom code I pasted into my ModelDef. Bird now having...
  14. Andrew

    Airport Background-Flatten, Exclude Autogen

    Did you first exclude original flattens by General - AB - Exclude Airport backgrounds? Then now and then, exclude the LC at the same airport? Depends on which area you are in, and if ORBX double complicated but I'm used to that.
  15. Andrew

    Lights below ground polys

    Thank you, but as I use P3D4 using assembly code is out of question.
  16. Andrew

    Offset threshold arrows

    Sorry I can't help more about this, as I have not used ADE-GP for FSX for years. And good luck to you.
  17. Andrew

    FSX Airport Background - Flatten Mask Class Map Exclude Autogen ...

    That is my experience too, Tom. For the areas not working, I then usually just use "FlattenExcludeAutogen", as I have long time ago discovered long-stretched norway is many areas, needing mask class map here... but not there. Maybe this is discovered somewhere in the SDK but I ain't gonna check...
  18. Andrew

    Offset threshold arrows

    I use ADE-GP to hide those arrows. Usually I use layer 16 for this. If memory serves, lower than 16 is a no-go, but please check the ADE manual or the SDK regarding this.
  19. Andrew

    Lights below ground polys

    My ground poly aprons made with ADE hides my lighting polys. For now, I have solved this "quick'n'dirty" by using effects instead for my four airports in question.
  20. Andrew

    Strange Jetway behaviour

    Is this the same Airline and jet? It seems your [Exits] section in the aircraft.cfg is wrong?
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